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{\comment begin body}
{\info 
{\title {\comment Amigo Burbuja  {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
25 de mayo del 2013 \par
}}Amigo Burbuja}
{\comment Generado porDoxgyen. }
{\creatim \yr2013\mo5\dy25\hr13\min3\sec44}
}\pard\plain 
\sectd\pgnlcrm
{\footer \s29\widctlpar\tqc\tx4320\tqr\tx8640\qr\adjustright \fs20\cgrid {\chpgn}}
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\vertalc\qc\par\par\par\par\par\par\par
\pard\plain \s15\qc\sb240\sa60\widctlpar\outlinelevel0\adjustright \b\f1\fs32\kerning28\cgrid 
{\field\fldedit {\*\fldinst TITLE \\*MERGEFORMAT}{\fldrslt TITLE}}\par
\pard\plain \s16\qc\sa60\widctlpar\outlinelevel1\adjustright \f1\cgrid 
\par
\par\par\par\par\par\par\par\par\par\par\par\par
\pard\plain \s16\qc\sa60\widctlpar\outlinelevel1\adjustright \f1\cgrid 
{\field\fldedit {\*\fldinst AUTHOR \\*MERGEFORMAT}{\fldrslt AUTHOR}}\par
Version 25 de mayo del 2013\par{\field\fldedit {\*\fldinst CREATEDATE \\*MERGEFORMAT}{\fldrslt CREATEDATE}}\par
\page\page\vertalt
\pard\plain 
\s1\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs36\kerning36\cgrid Tabla de contenidos\par
\pard\plain \par
{\field\fldedit {\*\fldinst TOC \\f \\*MERGEFORMAT}{\fldrslt Table of contents}}\par
\pard\plain 
\sect \sbkpage \pgndec \pgnrestart
\sect \sectd \sbknone
{\footer \s29\widctlpar\tqc\tx4320\tqr\tx8640\qr\adjustright \fs20\cgrid {\chpgn}}

\pard\plain \sect\sbkpage
\s1\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs36\kerning36\cgrid 
Indice jer\'E1rquico\par \pard\plain 
{\tc \v Indice jer\'E1rquico}
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Jerarqu\'EDa de la clase\par \pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid Esta lista de herencias esta ordenada aproximadamente por orden alfab\'E9tico:}
{
\par
\pard\plain \s71\li360\sa27\sb27\widctlpar\tqr\tldot\tx8640\adjustright \fs20\cgrid 
Actor
{
\par
\pard\plain \s72\li720\sa24\sb24\widctlpar\tqr\tldot\tx8640\adjustright \fs20\cgrid 
Button\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAD \\*MERGEFORMAT}{\fldrslt pagenum}}
{
\par
\pard\plain \s73\li1080\sa21\sb21\widctlpar\tqr\tldot\tx8640\adjustright \fs20\cgrid 
Back\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAB \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
Help\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAZ \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
Next\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABJ \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
Play\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABT \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
Records\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABX \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
}\par
Cajas\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAP \\*MERGEFORMAT}{\fldrslt pagenum}}
{
\par
\pard\plain \s73\li1080\sa21\sb21\widctlpar\tqr\tldot\tx8640\adjustright \fs20\cgrid 
Caja1\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAL \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
Caja2\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAN \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
}\par
Disparo\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAR \\*MERGEFORMAT}{\fldrslt pagenum}}
{
\par
\pard\plain \s73\li1080\sa21\sb21\widctlpar\tqr\tldot\tx8640\adjustright \fs20\cgrid 
Cactusder\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAH \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
Cactusizq\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAJ \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
}\par
Espina\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAT \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
Letrero\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABB \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
ObjetoSube\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABL \\*MERGEFORMAT}{\fldrslt pagenum}}
{
\par
\pard\plain \s73\li1080\sa21\sb21\widctlpar\tqr\tldot\tx8640\adjustright \fs20\cgrid 
Globito\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAX \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
Patricio\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABP \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
}\par
Obstaculo\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABN \\*MERGEFORMAT}{\fldrslt pagenum}}
{
\par
\pard\plain \s73\li1080\sa21\sb21\widctlpar\tqr\tldot\tx8640\adjustright \fs20\cgrid 
Cactus\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAF \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
Piedrita\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABR \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
}\par
Portador\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABV \\*MERGEFORMAT}{\fldrslt pagenum}}
{
\par
\pard\plain \s73\li1080\sa21\sb21\widctlpar\tqr\tldot\tx8640\adjustright \fs20\cgrid 
Maderita\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABF \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
Maderota\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABH \\*MERGEFORMAT}{\fldrslt pagenum}}
{
\par
\pard\plain \s74\li1440\sa18\sb18\widctlpar\tqr\tldot\tx8640\adjustright \fs20\cgrid 
MaderaPuas\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABD \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
}\par
}\par
Score2\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAACB \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
}\par
RecordUser\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABZ \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
SimpleTimer\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAACD \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
World
{
\par
\pard\plain \s72\li720\sa24\sb24\widctlpar\tqr\tldot\tx8640\adjustright \fs20\cgrid 
Fondo\tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAV \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
}\par
}
\pard\plain \sect\sbkpage
\s1\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs36\kerning36\cgrid 
\'CDndice de clases\par \pard\plain 
{\tc \v \'CDndice de clases}
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Lista de clases\par \pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid Lista de las clases, estructuras, uniones e interfaces con una breve descripci\'F3n:}
{
\par
\pard\plain \s71\li360\sa27\sb27\widctlpar\tqr\tldot\tx8640\adjustright \fs20\cgrid 
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAB" }{}}{\fldrslt {\cs37\ul\cf2 Back}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAB \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAD" }{}}{\fldrslt {\cs37\ul\cf2 Button}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAD \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAF \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAH" }{}}{\fldrslt {\cs37\ul\cf2 Cactusder}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAH \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAJ" }{}}{\fldrslt {\cs37\ul\cf2 Cactusizq}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAJ \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAL" }{}}{\fldrslt {\cs37\ul\cf2 Caja1}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAL \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAN" }{}}{\fldrslt {\cs37\ul\cf2 Caja2}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAN \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAP" }{}}{\fldrslt {\cs37\ul\cf2 Cajas}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAP \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAR" }{}}{\fldrslt {\cs37\ul\cf2 Disparo}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAR \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAT" }{}}{\fldrslt {\cs37\ul\cf2 Espina}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAT \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAV \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAX \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAZ" }{}}{\fldrslt {\cs37\ul\cf2 Help}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAZ \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABB \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABD" }{}}{\fldrslt {\cs37\ul\cf2 MaderaPuas}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABD \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABF" }{}}{\fldrslt {\cs37\ul\cf2 Maderita}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABF \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABH" }{}}{\fldrslt {\cs37\ul\cf2 Maderota}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABH \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABJ" }{}}{\fldrslt {\cs37\ul\cf2 Next}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABJ \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABL" }{}}{\fldrslt {\cs37\ul\cf2 ObjetoSube}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABL \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABN" }{}}{\fldrslt {\cs37\ul\cf2 Obstaculo}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABN \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABP" }{}}{\fldrslt {\cs37\ul\cf2 Patricio}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABP \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABR" }{}}{\fldrslt {\cs37\ul\cf2 Piedrita}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABR \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABT" }{}}{\fldrslt {\cs37\ul\cf2 Play}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABT \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABV" }{}}{\fldrslt {\cs37\ul\cf2 Portador}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABV \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABX" }{}}{\fldrslt {\cs37\ul\cf2 Records}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABX \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABZ" }{}}{\fldrslt {\cs37\ul\cf2 RecordUser}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABZ \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACB" }{}}{\fldrslt {\cs37\ul\cf2 Score2}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAACB \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACD" }{}}{\fldrslt {\cs37\ul\cf2 SimpleTimer}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAACD \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
\par}
\pard\plain \sect\sbkpage
\s1\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs36\kerning36\cgrid 
Indice de archivos\par \pard\plain 
{\tc \v Indice de archivos}
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Lista de archivos\par \pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid Lista de todos los archivos con descripciones breves:}
{
\par
\pard\plain \s71\li360\sa27\sb27\widctlpar\tqr\tldot\tx8640\adjustright \fs20\cgrid 
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAA" }{}}{\fldrslt {\cs37\ul\cf2 Back.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAA \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAC" }{}}{\fldrslt {\cs37\ul\cf2 Button.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAC \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAE" }{}}{\fldrslt {\cs37\ul\cf2 Cactus.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAE \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAG" }{}}{\fldrslt {\cs37\ul\cf2 Cactusder.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAG \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAI" }{}}{\fldrslt {\cs37\ul\cf2 Cactusizq.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAI \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAK" }{}}{\fldrslt {\cs37\ul\cf2 Caja1.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAK \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAM" }{}}{\fldrslt {\cs37\ul\cf2 Caja2.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAM \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAO" }{}}{\fldrslt {\cs37\ul\cf2 Cajas.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAO \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAQ" }{}}{\fldrslt {\cs37\ul\cf2 Disparo.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAQ \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAS" }{}}{\fldrslt {\cs37\ul\cf2 Espina.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAS \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAU" }{}}{\fldrslt {\cs37\ul\cf2 Fondo.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAU \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAW" }{}}{\fldrslt {\cs37\ul\cf2 Globito.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAW \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAY" }{}}{\fldrslt {\cs37\ul\cf2 Help.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAAAY \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABA" }{}}{\fldrslt {\cs37\ul\cf2 Letrero.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABA \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABC" }{}}{\fldrslt {\cs37\ul\cf2 MaderaPuas.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABC \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABE" }{}}{\fldrslt {\cs37\ul\cf2 Maderita.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABE \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABG" }{}}{\fldrslt {\cs37\ul\cf2 Maderota.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABG \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABI" }{}}{\fldrslt {\cs37\ul\cf2 Next.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABI \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABK" }{}}{\fldrslt {\cs37\ul\cf2 ObjetoSube.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABK \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABM" }{}}{\fldrslt {\cs37\ul\cf2 Obstaculo.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABM \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABO" }{}}{\fldrslt {\cs37\ul\cf2 Patricio.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABO \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABQ" }{}}{\fldrslt {\cs37\ul\cf2 Piedrita.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABQ \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABS" }{}}{\fldrslt {\cs37\ul\cf2 Play.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABS \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABU" }{}}{\fldrslt {\cs37\ul\cf2 Portador.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABU \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABW" }{}}{\fldrslt {\cs37\ul\cf2 Records.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABW \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABY" }{}}{\fldrslt {\cs37\ul\cf2 RecordUser.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAABY \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACA" }{}}{\fldrslt {\cs37\ul\cf2 Score2.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAACA \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
{\b amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACC" }{}}{\fldrslt {\cs37\ul\cf2 SimpleTimer.java}}}
 } \tab {\field\fldedit {\*\fldinst PAGEREF AAAAAAAACC \\*MERGEFORMAT}{\fldrslt pagenum}}
\par
\par}
\pard\plain \sect\sbkpage
\s1\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs36\kerning36\cgrid 
Documentaci\'F3n de las clases{\tc \v Documentaci\'F3n de las clases}
\par \pard\plain 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Back\par \pard\plain 
{\tc\tcl2 \v Back}
{\xe \v Back}
{\bkmkstart AAAAAAAAAB}
{\bkmkend AAAAAAAAAB}
Diagrama de herencias de Back{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_back.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACE" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACF" }{}}{\fldrslt {\cs37\ul\cf2 funciona}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAB" }{}}{\fldrslt {\cs37\ul\cf2 Back}}} Clase que representa al Boton para regresar al Men\'FA.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Back}
{\xe \v Back\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Back.act ()}}
\par
{\bkmkstart AAAAAAAACE}
{\bkmkend AAAAAAAACE}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo de actua hereda la clase de act \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{\par
16         super.act();\par
17     \}    \par
}
}
{\xe \v funciona\:Back}
{\xe \v Back\:funciona}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Back.funciona (){\f2 [virtual]}}}
\par
{\bkmkstart AAAAAAAACF}
{\bkmkend AAAAAAAACF}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para hacer que regrese al menu \par
}{
Implementa {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACG" }{}}{\fldrslt {\cs37\ul\cf2 Button}}}
.}\par
{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 23     \{\par
24         (({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}
)super.getWorld()).regresaMenu();\par
25     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAA" }{}}{\fldrslt {\cs37\ul\cf2 Back.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Button\par \pard\plain 
{\tc\tcl2 \v Button}
{\xe \v Button}
{\bkmkstart AAAAAAAAAD}
{\bkmkend AAAAAAAAAD}
Diagrama de herencias de Button{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_button.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACH" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
abstract void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACG" }{}}{\fldrslt {\cs37\ul\cf2 funciona}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Boton Clase Padre de todos los Botones del juego.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Button}
{\xe \v Button\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Button.act ()}}
\par
{\bkmkstart AAAAAAAACH}
{\bkmkend AAAAAAAACH}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Constructor de la clase {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAD" }{}}{\fldrslt {\cs37\ul\cf2 Button}}} \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{\par
16         if(Greenfoot.mouseClicked(this))\par
17         \{\par
18             Greenfoot.playSound("pop.wav");\par
19             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACG" }{}}{\fldrslt {\cs37\ul\cf2 funciona}}}
();\par
20         \}\par
21 \par
22     \}    \par
}
}
{\xe \v funciona\:Button}
{\xe \v Button\:funciona}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
abstract void Button.funciona (){\f2 [pure virtual]}}}
\par
{\bkmkstart AAAAAAAACG}
{\bkmkend AAAAAAAACG}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo abstracto, todas las subclases lo tienen \par
}{
Implementado en {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACI" }{}}{\fldrslt {\cs37\ul\cf2 Help}}}
, {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACJ" }{}}{\fldrslt {\cs37\ul\cf2 Records}}}
, {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACF" }{}}{\fldrslt {\cs37\ul\cf2 Back}}}
, {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACK" }{}}{\fldrslt {\cs37\ul\cf2 Next}}}
 y {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACL" }{}}{\fldrslt {\cs37\ul\cf2 Play}}}
.}\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAC" }{}}{\fldrslt {\cs37\ul\cf2 Button.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Cactus\par \pard\plain 
{\tc\tcl2 \v Cactus}
{\xe \v Cactus}
{\bkmkstart AAAAAAAAAF}
{\bkmkend AAAAAAAAAF}
Diagrama de herencias de Cactus{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_cactus.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACM" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}} Clase que representa a los {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}} del juego.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Cactus}
{\xe \v Cactus\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Cactus.act ()}}
\par
{\bkmkstart AAAAAAAACM}
{\bkmkend AAAAAAAACM}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que manda llamar a caeObjeto de {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABN" }{}}{\fldrslt {\cs37\ul\cf2 Obstaculo}}} (se utiliza herencia) \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{\par
16         this.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACN" }{}}{\fldrslt {\cs37\ul\cf2 caeObjeto}}}
();\par
17     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAE" }{}}{\fldrslt {\cs37\ul\cf2 Cactus.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Cactusder\par \pard\plain 
{\tc\tcl2 \v Cactusder}
{\xe \v Cactusder}
{\bkmkstart AAAAAAAAAH}
{\bkmkend AAAAAAAAAH}
Diagrama de herencias de Cactusder{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_cactusder.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACO" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACP" }{}}{\fldrslt {\cs37\ul\cf2 espinasVamosTodosJuntos}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAH" }{}}{\fldrslt {\cs37\ul\cf2 Cactusder}}} Clase que representa a los cactus que disparan a la derecha.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Cactusder}
{\xe \v Cactusder\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Cactusder.act ()}}
\par
{\bkmkstart AAAAAAAACO}
{\bkmkend AAAAAAAACO}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo act que manda llamar al metodo act de la super clase \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{\par
16         super.act();\par
17     \}    \par
}
}
{\xe \v espinasVamosTodosJuntos\:Cactusder}
{\xe \v Cactusder\:espinasVamosTodosJuntos}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Cactusder.espinasVamosTodosJuntos (){\f2 [virtual]}}}
\par
{\bkmkstart AAAAAAAACP}
{\bkmkend AAAAAAAACP}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para hacer que el cactus arroje espinas a la derecha \par
}{
Implementa {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACQ" }{}}{\fldrslt {\cs37\ul\cf2 Disparo}}}
.}\par
{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 23     \{\par
24         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACR" }{}}{\fldrslt {\cs37\ul\cf2 accedeEspinita}}}
().{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACS" }{}}{\fldrslt {\cs37\ul\cf2 disparaDer}}}
();\par
25     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAG" }{}}{\fldrslt {\cs37\ul\cf2 Cactusder.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Cactusizq\par \pard\plain 
{\tc\tcl2 \v Cactusizq}
{\xe \v Cactusizq}
{\bkmkstart AAAAAAAAAJ}
{\bkmkend AAAAAAAAAJ}
Diagrama de herencias de Cactusizq{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_cactusizq.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACT" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACU" }{}}{\fldrslt {\cs37\ul\cf2 espinasVamosTodosJuntos}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAJ" }{}}{\fldrslt {\cs37\ul\cf2 Cactusizq}}} Clase que representa a los cactus que disparan a la izquierda.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Cactusizq}
{\xe \v Cactusizq\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Cactusizq.act ()}}
\par
{\bkmkstart AAAAAAAACT}
{\bkmkend AAAAAAAACT}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo act que manda llamar al act de la super clase (se utiliza herencia) \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{\par
16         super.act();\par
17     \}    \par
}
}
{\xe \v espinasVamosTodosJuntos\:Cactusizq}
{\xe \v Cactusizq\:espinasVamosTodosJuntos}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Cactusizq.espinasVamosTodosJuntos (){\f2 [virtual]}}}
\par
{\bkmkstart AAAAAAAACU}
{\bkmkend AAAAAAAACU}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para hacer que los cactus arrojen espinas a la izquierda \par
}{
Implementa {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACQ" }{}}{\fldrslt {\cs37\ul\cf2 Disparo}}}
.}\par
{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 23     \{     \par
24         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACR" }{}}{\fldrslt {\cs37\ul\cf2 accedeEspinita}}}
().{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACV" }{}}{\fldrslt {\cs37\ul\cf2 disparaIzq}}}
();\par
25     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAI" }{}}{\fldrslt {\cs37\ul\cf2 Cactusizq.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Caja1\par \pard\plain 
{\tc\tcl2 \v Caja1}
{\xe \v Caja1}
{\bkmkstart AAAAAAAAAL}
{\bkmkend AAAAAAAAAL}
Diagrama de herencias de Caja1{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_caja1.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACW" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAN" }{}}{\fldrslt {\cs37\ul\cf2 Caja2}}} Clase que representa a la caja1.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid (your name) \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid (a version number or a date) \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Caja1}
{\xe \v Caja1\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Caja1.act ()}}
\par
{\bkmkstart AAAAAAAACW}
{\bkmkend AAAAAAAACW}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo donde se manda llamar el metodo de act de la clase {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAP" }{}}{\fldrslt {\cs37\ul\cf2 Cajas}}} (herencia) \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{  \par
16         super.act();\par
17     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAK" }{}}{\fldrslt {\cs37\ul\cf2 Caja1.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Caja2\par \pard\plain 
{\tc\tcl2 \v Caja2}
{\xe \v Caja2}
{\bkmkstart AAAAAAAAAN}
{\bkmkend AAAAAAAAAN}
Diagrama de herencias de Caja2{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_caja2.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACX" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAN" }{}}{\fldrslt {\cs37\ul\cf2 Caja2}}} Clase que representa a la caja2.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Caja2}
{\xe \v Caja2\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Caja2.act ()}}
\par
{\bkmkstart AAAAAAAACX}
{\bkmkend AAAAAAAACX}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo donde se manda llamar el metodo de act de la clase {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAP" }{}}{\fldrslt {\cs37\ul\cf2 Cajas}}} (herencia) \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{\par
16         super.act();\par
17     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAM" }{}}{\fldrslt {\cs37\ul\cf2 Caja2.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Cajas\par \pard\plain 
{\tc\tcl2 \v Cajas}
{\xe \v Cajas}
{\bkmkstart AAAAAAAAAP}
{\bkmkend AAAAAAAAAP}
Diagrama de herencias de Cajas{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_cajas.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACY" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
boolean {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACZ" }{}}{\fldrslt {\cs37\ul\cf2 meTocoUnRaton}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAP" }{}}{\fldrslt {\cs37\ul\cf2 Cajas}}} clase padre de las cajas del juego.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Cajas}
{\xe \v Cajas\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Cajas.act ()}}
\par
{\bkmkstart AAAAAAAACY}
{\bkmkend AAAAAAAACY}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo de act \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{\par
16         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACZ" }{}}{\fldrslt {\cs37\ul\cf2 meTocoUnRaton}}}
();\par
17     \}  \par
}
}
{\xe \v meTocoUnRaton\:Cajas}
{\xe \v Cajas\:meTocoUnRaton}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
boolean Cajas.meTocoUnRaton ()}}
\par
{\bkmkstart AAAAAAAACZ}
{\bkmkend AAAAAAAACZ}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para detectar si las cajas fueron tocadas con el mouse \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid true cuando se ah tocado con un mouse \par
false cuando no se toco con un mouse \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 25     \{   \par
26         World mundo;\par
27         mundo=super.getWorld();\par
28 \par
29         if(Greenfoot.mouseClicked(this))\par
30         \{\par
31             mundo.removeObject(this);\par
32             Greenfoot.playSound("pop2.wav");\par
33             return true;\par
34         \}\par
35         return false;\par
36 \par
37     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAO" }{}}{\fldrslt {\cs37\ul\cf2 Cajas.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Disparo\par \pard\plain 
{\tc\tcl2 \v Disparo}
{\xe \v Disparo}
{\bkmkstart AAAAAAAAAR}
{\bkmkend AAAAAAAAAR}
Diagrama de herencias de Disparo{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_disparo.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADA" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
abstract void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACQ" }{}}{\fldrslt {\cs37\ul\cf2 espinasVamosTodosJuntos}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAT" }{}}{\fldrslt {\cs37\ul\cf2 Espina}}}
 {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACR" }{}}{\fldrslt {\cs37\ul\cf2 accedeEspinita}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAR" }{}}{\fldrslt {\cs37\ul\cf2 Disparo}}} Clase Padre de los cactus que disparan: {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAH" }{}}{\fldrslt {\cs37\ul\cf2 Cactusder}}} y {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAJ" }{}}{\fldrslt {\cs37\ul\cf2 Cactusizq}}}.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v accedeEspinita\:Disparo}
{\xe \v Disparo\:accedeEspinita}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAT" }{}}{\fldrslt {\cs37\ul\cf2 Espina}}}
 Disparo.accedeEspinita ()}}
\par
{\bkmkstart AAAAAAAACR}
{\bkmkend AAAAAAAACR}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para acceder a la clase de {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAT" }{}}{\fldrslt {\cs37\ul\cf2 Espina}}} y agregarla en el mundo \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid espinita regresa una {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAT" }{}}{\fldrslt {\cs37\ul\cf2 Espina}}} \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 30     \{\par
31         World mundo;\par
32         mundo=super.getWorld();\par
33 \par
34         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAT" }{}}{\fldrslt {\cs37\ul\cf2 Espina}}}
 espinita;\par
35         espinita=new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAT" }{}}{\fldrslt {\cs37\ul\cf2 Espina}}}
();  \par
36 \par
37         mundo.addObject(espinita,getX(),getY());  \par
38         return espinita;\par
39     \}\par
}
}
{\xe \v act\:Disparo}
{\xe \v Disparo\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Disparo.act ()}}
\par
{\bkmkstart AAAAAAAADA}
{\bkmkend AAAAAAAADA}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo de act, lo heredaran las subclases \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{\par
16         if(Greenfoot.getRandomNumber(250)<10)\par
17             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACQ" }{}}{\fldrslt {\cs37\ul\cf2 espinasVamosTodosJuntos}}}
();\par
18     \}    \par
}
}
{\xe \v espinasVamosTodosJuntos\:Disparo}
{\xe \v Disparo\:espinasVamosTodosJuntos}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
abstract void Disparo.espinasVamosTodosJuntos (){\f2 [pure virtual]}}}
\par
{\bkmkstart AAAAAAAACQ}
{\bkmkend AAAAAAAACQ}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo abstracto, en cada subclase se comporta de diferente manera \par
}{
Implementado en {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACP" }{}}{\fldrslt {\cs37\ul\cf2 Cactusder}}}
 y {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACU" }{}}{\fldrslt {\cs37\ul\cf2 Cactusizq}}}
.}\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAQ" }{}}{\fldrslt {\cs37\ul\cf2 Disparo.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Espina\par \pard\plain 
{\tc\tcl2 \v Espina}
{\xe \v Espina}
{\bkmkstart AAAAAAAAAT}
{\bkmkend AAAAAAAAAT}
Diagrama de herencias de Espina{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_espina.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADB" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACV" }{}}{\fldrslt {\cs37\ul\cf2 disparaIzq}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACS" }{}}{\fldrslt {\cs37\ul\cf2 disparaDer}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAT" }{}}{\fldrslt {\cs37\ul\cf2 Espina}}} Clase que representa a las Espinas disparadas por los Cacturder y {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAJ" }{}}{\fldrslt {\cs37\ul\cf2 Cactusizq}}}.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Espina}
{\xe \v Espina\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Espina.act ()}}
\par
{\bkmkstart AAAAAAAADB}
{\bkmkend AAAAAAAADB}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo de act checa si se mueve a la izquierda o a la derecha \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 17     \{\par
18         if(derecha)\par
19             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACS" }{}}{\fldrslt {\cs37\ul\cf2 disparaDer}}}
();\par
20         else\par
21             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACV" }{}}{\fldrslt {\cs37\ul\cf2 disparaIzq}}}
();\par
22     \}    \par
}
}
{\xe \v disparaDer\:Espina}
{\xe \v Espina\:disparaDer}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Espina.disparaDer ()}}
\par
{\bkmkstart AAAAAAAACS}
{\bkmkend AAAAAAAACS}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para hacer que la espina se mueva a la derecha en 5 posiciones siempre y cuando la posicion en x sea menor a 599 sino se elimina del mundo \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 46     \{\par
47         World mundo=super.getWorld();\par
48         derecha=true;\par
49         if(getX()<(600-1))\par
50             move(5);\par
51         else\par
52             mundo.removeObject(this);\par
53     \}     \par
}
}
{\xe \v disparaIzq\:Espina}
{\xe \v Espina\:disparaIzq}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Espina.disparaIzq ()}}
\par
{\bkmkstart AAAAAAAACV}
{\bkmkend AAAAAAAACV}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para hacer que la espina se mueva a la izquierda en 5 posiciones siempre y cuando la posicion en x sea mayor a 1 sino se elimina del mundo \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 29     \{\par
30         World mundo=super.getWorld();\par
31         derecha=false;\par
32         if(getX()>1)\par
33         \{   \par
34             setRotation(180);\par
35             move(5);\par
36         \}\par
37         else\par
38             mundo.removeObject(this);\par
39     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAS" }{}}{\fldrslt {\cs37\ul\cf2 Espina.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Fondo\par \pard\plain 
{\tc\tcl2 \v Fondo}
{\xe \v Fondo}
{\bkmkstart AAAAAAAAAV}
{\bkmkend AAAAAAAAAV}
Diagrama de herencias de Fondo{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_fondo.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADC" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
 {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADD" }{}}{\fldrslt {\cs37\ul\cf2 getLives}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
 {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADE" }{}}{\fldrslt {\cs37\ul\cf2 getScore}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADF" }{}}{\fldrslt {\cs37\ul\cf2 prepare1}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADG" }{}}{\fldrslt {\cs37\ul\cf2 remove}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADH" }{}}{\fldrslt {\cs37\ul\cf2 cambiaJuego}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADI" }{}}{\fldrslt {\cs37\ul\cf2 regresaMenu}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADJ" }{}}{\fldrslt {\cs37\ul\cf2 reiniciaNivel}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADK" }{}}{\fldrslt {\cs37\ul\cf2 ponNivel}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADL" }{}}{\fldrslt {\cs37\ul\cf2 GameRecords}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADM" }{}}{\fldrslt {\cs37\ul\cf2 actualicemosPuntos}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}} Clase que representa el control del Mundo: Menu Principal, Niveles, {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABX" }{}}{\fldrslt {\cs37\ul\cf2 Records}}} y Ayuda.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n del constructor y destructor\par
\pard\plain 
{\xe \v Fondo\:Fondo}
{\xe \v Fondo\:Fondo}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
Fondo.Fondo ()}}
\par
{\bkmkstart AAAAAAAADC}
{\bkmkend AAAAAAAADC}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Constructor for objects of class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}. \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 23     \{    \par
24         super(600, 400, 1); \par
25         vidas=3;\par
26         puntaje=0;\par
27 \par
28         nivel=0;\par
29         prepare();\par
30     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v actualicemosPuntos\:Fondo}
{\xe \v Fondo\:actualicemosPuntos}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Fondo.actualicemosPuntos ()}}
\par
{\bkmkstart AAAAAAAADM}
{\bkmkend AAAAAAAADM}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para poder actualizar el puntaje checa si es menor o mayor el puntaje obtenido en el juego, si es mayor se agrega un nuevo record. \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 762     \{\par
763         if(UserInfo.isStorageAvailable())\par
764         \{\par
765 \par
766             UserInfo info=UserInfo.getMyInfo();\par
767             if(puntaje>info.getScore())\par
768             \{\par
769                 info.setScore(puntaje);\par
770             \}\par
771             info.store();\par
772         \}\par
773     \}\par
}
}
{\xe \v cambiaJuego\:Fondo}
{\xe \v Fondo\:cambiaJuego}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Fondo.cambiaJuego ()}}
\par
{\bkmkstart AAAAAAAADH}
{\bkmkend AAAAAAAADH}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para llamar a cada nivel \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 580     \{\par
581         if(puntos!=null)\par
582             puntaje+=puntos.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADN" }{}}{\fldrslt {\cs37\ul\cf2 damePuntaje}}}
();\par
583         remove();\par
584         nivel++;\par
585         switch(nivel)\par
586         \{\par
587             case 1:\par
588             puntaje=0;\par
589             vidas=3;\par
590             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADF" }{}}{\fldrslt {\cs37\ul\cf2 prepare1}}}
();\par
591 \par
592             break;\par
593 \par
594             case 2:\par
595             prepare2();\par
596             break;\par
597 \par
598             case 3:\par
599             prepare3();\par
600             break;\par
601 \par
602             case 4:\par
603             prepare4();\par
604             break;\par
605 \par
606             case 5:\par
607             prepare5();\par
608             break;\par
609             case 6:\par
610             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
 letrero= new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
("Ganaste, eres cool =D\\nPuntaje: "+puntaje);\par
611             addObject(letrero,getWidth()/2,getHeight()/2);\par
612             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAB" }{}}{\fldrslt {\cs37\ul\cf2 Back}}}
 b= new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAB" }{}}{\fldrslt {\cs37\ul\cf2 Back}}}
();\par
613             addObject(b,getWidth()/2+200,getHeight()/2+100);\par
614             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADM" }{}}{\fldrslt {\cs37\ul\cf2 actualicemosPuntos}}}
();\par
615             break;\par
616         \}\par
617 \par
618     \}\par
}
}
{\xe \v GameRecords\:Fondo}
{\xe \v Fondo\:GameRecords}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Fondo.GameRecords ()}}
\par
{\bkmkstart AAAAAAAADL}
{\bkmkend AAAAAAAADL}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que acomoda los records de mayor puntaje que se han generado en el juego \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 723     \{\par
724 \par
725         this.setBackground("menu.png");\par
726         java.util.List records=UserInfo.getTop(7);\par
727         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABZ" }{}}{\fldrslt {\cs37\ul\cf2 RecordUser}}}
 usuario;\par
728         UserInfo info;\par
729         if(records!=null)\par
730         \{\par
731             for(int i=0; i<records.size(); i++)\par
732             \{\par
733                 info=(UserInfo)records.get(i);\par
734                 usuario=new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABZ" }{}}{\fldrslt {\cs37\ul\cf2 RecordUser}}}
((i+1)+".- "+info.getUserName(),info.getScore());\par
735                 usuario.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADO" }{}}{\fldrslt {\cs37\ul\cf2 addToWorld}}}
(50+35*i,this);\par
736             \}\par
737 \par
738             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
 let;\par
739             if(UserInfo.getMyInfo().getRank()>0)\par
740             \{\par
741                 let=new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
("Your Position:"+UserInfo.getMyInfo().getRank());\par
742             \}\par
743             else\par
744             \{\par
745                 let=new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
("You aren't in the Records List");\par
746             \}\par
747             this.addObject(let,20+(let.getImage().getWidth()/2),380);\par
748         \}\par
749         else\par
750         \{\par
751             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
 letr=new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
("Whitout Scores...");\par
752             this.addObject(letr,350,250);\par
753         \}\par
754 \par
755     \}\par
}
}
{\xe \v getLives\:Fondo}
{\xe \v Fondo\:getLives}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
 Fondo.getLives ()}}
\par
{\bkmkstart AAAAAAAADD}
{\bkmkend AAAAAAAADD}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid lives regresa las vidas \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 36     \{\par
37         return lives;\par
38     \}\par
}
}
{\xe \v getScore\:Fondo}
{\xe \v Fondo\:getScore}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
 Fondo.getScore ()}}
\par
{\bkmkstart AAAAAAAADE}
{\bkmkend AAAAAAAADE}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid score regresa un puntaje \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 44     \{\par
45         return score;\par
46     \}\par
}
}
{\xe \v ponNivel\:Fondo}
{\xe \v Fondo\:ponNivel}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Fondo.ponNivel ()}}
\par
{\bkmkstart AAAAAAAADK}
{\bkmkend AAAAAAAADK}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para poner cada nivel \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 681     \{\par
682         remove();\par
683 \par
684         switch(nivel)\par
685         \{\par
686             case 0:\par
687             prepare();\par
688             break;\par
689             case 1:\par
690             puntaje=0;\par
691             vidas=3;\par
692             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADF" }{}}{\fldrslt {\cs37\ul\cf2 prepare1}}}
();\par
693             break;\par
694 \par
695             case 2:\par
696             prepare2();\par
697             break;\par
698 \par
699             case 3:\par
700             prepare3();\par
701             break;\par
702 \par
703             case 4:\par
704             prepare4();\par
705             break;\par
706 \par
707             case 5:\par
708             prepare5();\par
709             break;\par
710         \}\par
711         if(lives!=null)\par
712         \{\par
713             String cad="Pretty Lives: "+vidas;\par
714             lives.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADP" }{}}{\fldrslt {\cs37\ul\cf2 muestraLetrero}}}
(cad);\par
715         \}\par
716 \par
717     \}\par
}
}
{\xe \v prepare1\:Fondo}
{\xe \v Fondo\:prepare1}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Fondo.prepare1 ()}}
\par
{\bkmkstart AAAAAAAADF}
{\bkmkend AAAAAAAADF}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para el primer nivel \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 508     \{\par
509         setBackground("fondo.png");\par
510         score = new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
("Score: " + puntaje);\par
511         addObject(score,503,20);\par
512         lives = new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
("Pretty Lives: "+ vidas);\par
513         addObject(lives,80,20);\par
514         puntos= new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACB" }{}}{\fldrslt {\cs37\ul\cf2 Score2}}}
();\par
515         addObject(puntos,300,20);\par
516         puntos.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADQ" }{}}{\fldrslt {\cs37\ul\cf2 muestraPuntaje}}}
();\par
517         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABP" }{}}{\fldrslt {\cs37\ul\cf2 Patricio}}}
 patricio = new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABP" }{}}{\fldrslt {\cs37\ul\cf2 Patricio}}}
();\par
518         addObject(patricio, 327, 336);\par
519         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
 debil = new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
(patricio, 1);\par
520         addObject(debil, 373, 293);\par
521         debil.setLocation(365, 283);\par
522         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
 debil2 = new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
(patricio, 1);\par
523         addObject(debil2, 294, 292);\par
524         debil2.setLocation(287, 286);\par
525         patricio.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADR" }{}}{\fldrslt {\cs37\ul\cf2 recibeGlobo}}}
(debil,debil2);\par
526         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABH" }{}}{\fldrslt {\cs37\ul\cf2 Maderota}}}
 maderota = new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABH" }{}}{\fldrslt {\cs37\ul\cf2 Maderota}}}
();\par
527         addObject(maderota, 340, 206);\par
528         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABF" }{}}{\fldrslt {\cs37\ul\cf2 Maderita}}}
 maderita = new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABF" }{}}{\fldrslt {\cs37\ul\cf2 Maderita}}}
();\par
529         addObject(maderita, 210, 97);\par
530         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABR" }{}}{\fldrslt {\cs37\ul\cf2 Piedrita}}}
 piedrita = new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABR" }{}}{\fldrslt {\cs37\ul\cf2 Piedrita}}}
();\par
531         addObject(piedrita, 233, 57);\par
532         piedrita.setLocation(219, 30);\par
533         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}}
 cactus = new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}}
();\par
534         addObject(cactus, 419, 71);\par
535         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}}
 cactus2 = new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}}
();\par
536         addObject(cactus2, 384, 101);\par
537         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}}
 cactus3 = new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}}
();\par
538         addObject(cactus3, 336, 78);\par
539         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}}
 cactus4 = new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}}
();\par
540         addObject(cactus4, 301, 136);\par
541         maderita.setLocation(209, 77);\par
542         patricio.setLocation(318, 342);\par
543         debil2.setLocation(299, 288);\par
544         debil.setLocation(351, 287);\par
545         maderota.setLocation(340, 184);\par
546         cactus4.setLocation(300, 116);\par
547         maderota.setLocation(339, 169);\par
548         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAL" }{}}{\fldrslt {\cs37\ul\cf2 Caja1}}}
 caja1 = new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAL" }{}}{\fldrslt {\cs37\ul\cf2 Caja1}}}
();\par
549         addObject(caja1, 341, 220);\par
550         caja1.setLocation(340, 211);\par
551         caja1.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACW" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
();\par
552         caja1.getImage();\par
553         caja1.setLocation(338, 201);\par
554         patricio.setLocation(334, 342);\par
555         debil2.setLocation(314, 289);\par
556         debil.setLocation(366, 289);\par
557     \}\par
}
}
{\xe \v regresaMenu\:Fondo}
{\xe \v Fondo\:regresaMenu}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Fondo.regresaMenu ()}}
\par
{\bkmkstart AAAAAAAADI}
{\bkmkend AAAAAAAADI}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo que ayuda a regresar al menu \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 624     \{\par
625         nivel=0;\par
626         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADK" }{}}{\fldrslt {\cs37\ul\cf2 ponNivel}}}
();\par
627     \}\par
}
}
{\xe \v reiniciaNivel\:Fondo}
{\xe \v Fondo\:reiniciaNivel}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Fondo.reiniciaNivel ()}}
\par
{\bkmkstart AAAAAAAADJ}
{\bkmkend AAAAAAAADJ}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para reiniciar el nivel cada que se decremente una vida \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 633     \{\par
634         remove();\par
635         vidas--;\par
636 \par
637         if(vidas>=0)\par
638         \{\par
639             switch(nivel)\par
640             \{\par
641                 case 0:\par
642                 prepare();\par
643                 break;\par
644                 case 1:\par
645                 puntaje=0;\par
646                 {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADF" }{}}{\fldrslt {\cs37\ul\cf2 prepare1}}}
();\par
647                 break;\par
648 \par
649                 case 2:\par
650                 prepare2();\par
651                 break;\par
652 \par
653                 case 3:\par
654                 prepare3();\par
655                 break;\par
656 \par
657                 case 4:\par
658                 prepare4();\par
659                 break;\par
660 \par
661                 case 5:\par
662                 prepare5();\par
663                 break;\par
664             \}\par
665             String cad="Pretty Lives: "+vidas;\par
666             lives.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADP" }{}}{\fldrslt {\cs37\ul\cf2 muestraLetrero}}}
(cad);\par
667         \}\par
668         else\par
669         \{\par
670             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
 letrero= new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
("Perdiste Perdedor\\n pepepepe Perdedor");\par
671             addObject(letrero,getWidth()/2,getHeight()/2);\par
672             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAB" }{}}{\fldrslt {\cs37\ul\cf2 Back}}}
 b= new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAB" }{}}{\fldrslt {\cs37\ul\cf2 Back}}}
();\par
673             addObject(b,getWidth()/2+200,getHeight()/2+100);\par
674         \}\par
675     \}\par
}
}
{\xe \v remove\:Fondo}
{\xe \v Fondo\:remove}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Fondo.remove ()}}
\par
{\bkmkstart AAAAAAAADG}
{\bkmkend AAAAAAAADG}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para eliminar todo los objetos que se encuentren en el mundo y asi poder pasar al otro nivel. \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 565     \{\par
566         int aux;\par
567         aux=this.getObjects(null).size();\par
568         Actor a;\par
569         for(int i=0;i<aux;i++)\par
570         \{\par
571             a = (Actor) this.getObjects(null).get(0);\par
572             this.removeObject(a);  \par
573         \}\par
574     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAU" }{}}{\fldrslt {\cs37\ul\cf2 Fondo.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Globito\par \pard\plain 
{\tc\tcl2 \v Globito}
{\xe \v Globito}
{\bkmkstart AAAAAAAAAX}
{\bkmkend AAAAAAAAAX}
Diagrama de herencias de Globito{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_globito.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADS" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
 ({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABP" }{}}{\fldrslt {\cs37\ul\cf2 Patricio}}}
 patri, int resistencia)\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADT" }{}}{\fldrslt {\cs37\ul\cf2 contador}}}
 (int unContador)\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADU" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
int {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADV" }{}}{\fldrslt {\cs37\ul\cf2 mueve}}}
 (int sub)\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
boolean {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADW" }{}}{\fldrslt {\cs37\ul\cf2 seEncuentraGlobo}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
boolean {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADX" }{}}{\fldrslt {\cs37\ul\cf2 encuentraLindoNopal}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
boolean {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADY" }{}}{\fldrslt {\cs37\ul\cf2 encuentraMaderita}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
boolean {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADZ" }{}}{\fldrslt {\cs37\ul\cf2 meEncontreUnGloboLoPoncho}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEA" }{}}{\fldrslt {\cs37\ul\cf2 reiniciaPosicion}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEB" }{}}{\fldrslt {\cs37\ul\cf2 cambiaImagenGlobo}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}, Clase que representa a los Globos de los cuales cuelga {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABP" }{}}{\fldrslt {\cs37\ul\cf2 Patricio}}}.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n del constructor y destructor\par
\pard\plain 
{\xe \v Globito\:Globito}
{\xe \v Globito\:Globito}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
Globito.Globito ({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABP" }{}}{\fldrslt {\cs37\ul\cf2 Patricio}}}
 {\i patri}, int {\i resistencia})}}
\par
{\bkmkstart AAAAAAAADS}
{\bkmkend AAAAAAAADS}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
constructor de {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}} {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i patri} \cell }{hace referencia a {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABP" }{}}{\fldrslt {\cs37\ul\cf2 Patricio}}} \cell }
{\row }
\trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i resistencia} \cell }{es la resistencia que tendra el {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}} \cell }
{\row }
}
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 21     \{\par
22         encuentraObstaculo=false;\par
23         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEC" }{}}{\fldrslt {\cs37\ul\cf2 subir}}}
(1);\par
24         patricio=patri;\par
25         contador=resistencia;\par
26         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEB" }{}}{\fldrslt {\cs37\ul\cf2 cambiaImagenGlobo}}}
();\par
27     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Globito}
{\xe \v Globito\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Globito.act ()}}
\par
{\bkmkstart AAAAAAAADU}
{\bkmkend AAAAAAAADU}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo donde se hacen comparaciones para poder logar que los globos se detengan, se muevan hacia arriba, checa si llego hasta arriba para pasar de nivel siempre y cuando no encuentre algun obstaculo que se lo impida. \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 44     \{\par
45         if(this.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADW" }{}}{\fldrslt {\cs37\ul\cf2 seEncuentraGlobo}}}
())\par
46         \{\par
47             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEC" }{}}{\fldrslt {\cs37\ul\cf2 subir}}}
(0);    \par
48             patricio.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAED" }{}}{\fldrslt {\cs37\ul\cf2 detenPatricio}}}
();\par
49             encuentraObstaculo=true;\par
50         \}\par
51         else\par
52         \{\par
53             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEC" }{}}{\fldrslt {\cs37\ul\cf2 subir}}}
(1);\par
54             if(getY()>10)\par
55                 patricio.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEE" }{}}{\fldrslt {\cs37\ul\cf2 sigueSubiendoPat}}}
();\par
56         \} \par
57         if(! {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADX" }{}}{\fldrslt {\cs37\ul\cf2 encuentraLindoNopal}}}
() && !{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADZ" }{}}{\fldrslt {\cs37\ul\cf2 meEncontreUnGloboLoPoncho}}}
() && !{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADY" }{}}{\fldrslt {\cs37\ul\cf2 encuentraMaderita}}}
())\par
58         \{\par
59             if({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADV" }{}}{\fldrslt {\cs37\ul\cf2 mueve}}}
({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEC" }{}}{\fldrslt {\cs37\ul\cf2 subir}}}
())==10)//compara si la posicion del globo llego hasta arriba\par
60             \{\par
61                 {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEC" }{}}{\fldrslt {\cs37\ul\cf2 subir}}}
(0);    \par
62                 patricio.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAED" }{}}{\fldrslt {\cs37\ul\cf2 detenPatricio}}}
();\par
63                 (({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}
)this.getWorld()).cambiaJuego();\par
64                 encuentraObstaculo=true;//si se cumple detiene el juego\par
65             \}\par
66         \}\par
67         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEB" }{}}{\fldrslt {\cs37\ul\cf2 cambiaImagenGlobo}}}
();\par
68     \}\par
}
}
{\xe \v cambiaImagenGlobo\:Globito}
{\xe \v Globito\:cambiaImagenGlobo}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Globito.cambiaImagenGlobo ()}}
\par
{\bkmkstart AAAAAAAAEB}
{\bkmkend AAAAAAAAEB}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que permite cambiar de imagen para el globo dependiendo de la dureza de cada globo y de cuantas veces ha sido tocado \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 230     \{\par
231         if(contador==1)\par
232             this.setImage("globo.png");\par
233         else\par
234         if(contador>=2&&contador<4)\par
235             this.setImage("globod.png");\par
236         else\par
237         if(contador>=4)\par
238             this.setImage("globom.png");\par
239     \}\par
}
}
{\xe \v contador\:Globito}
{\xe \v Globito\:contador}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Globito.contador (int {\i unContador})}}
\par
{\bkmkstart AAAAAAAADT}
{\bkmkend AAAAAAAADT}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que recibe como parametro unContador y se le asigna a la variable de instancia contador {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i unContador} \cell }{sera asignado a la variable contador \cell }
{\row }
}
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 34     \{\par
35         contador=unContador;\par
36     \}\par
}
}
{\xe \v encuentraLindoNopal\:Globito}
{\xe \v Globito\:encuentraLindoNopal}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
boolean Globito.encuentraLindoNopal ()}}
\par
{\bkmkstart AAAAAAAADX}
{\bkmkend AAAAAAAADX}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo que detecta si el globo encontro un nopal, si lo encontro se elimina un globo. \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid true si un {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}} toca al globo \par
false si no es tocado por un {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}} \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 111     \{\par
112         Actor nopalito=super.getOneIntersectingObject({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}}
.class);\par
113         World mundo;\par
114         mundo=super.getWorld();\par
115         if(nopalito != null)\par
116         \{\par
117             contador--;\par
118             if(contador==0)\par
119             \{\par
120                 this.patricio.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEF" }{}}{\fldrslt {\cs37\ul\cf2 eliminaleGlobo}}}
(this);\par
121                 mundo.removeObject(this);\par
122                 Greenfoot.playSound("globo.wav");\par
123             \}\par
124             mundo.removeObject(nopalito);\par
125             return true;\par
126         \}\par
127         return false;  \par
128     \}\par
}
}
{\xe \v encuentraMaderita\:Globito}
{\xe \v Globito\:encuentraMaderita}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
boolean Globito.encuentraMaderita ()}}
\par
{\bkmkstart AAAAAAAADY}
{\bkmkend AAAAAAAADY}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo que regresa true si encontro una madera y se reinicia la posicion de los globos si regresa false quiere decir que no ah encontrado nada \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid true si una {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABH" }{}}{\fldrslt {\cs37\ul\cf2 Maderota}}} toca al globo \par
false si no es tocado por una {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABH" }{}}{\fldrslt {\cs37\ul\cf2 Maderota}}} \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 137     \{\par
138         Actor madera=super.getOneIntersectingObject({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABH" }{}}{\fldrslt {\cs37\ul\cf2 Maderota}}}
.class);\par
139         World mundo;\par
140         mundo=super.getWorld();\par
141         if(madera != null)\par
142         \{\par
143             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEA" }{}}{\fldrslt {\cs37\ul\cf2 reiniciaPosicion}}}
();\par
144             return true;\par
145         \}\par
146         return false;  \par
147     \}\par
}
}
{\xe \v meEncontreUnGloboLoPoncho\:Globito}
{\xe \v Globito\:meEncontreUnGloboLoPoncho}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
boolean Globito.meEncontreUnGloboLoPoncho ()}}
\par
{\bkmkstart AAAAAAAADZ}
{\bkmkend AAAAAAAADZ}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo que checa si los globos encuentran una espina, si es asi se revienta y se decrementa el contador para ver las vidas de cada globo \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid true si una {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAT" }{}}{\fldrslt {\cs37\ul\cf2 Espina}}} toca al globo \par
false si no es tocado por una {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAT" }{}}{\fldrslt {\cs37\ul\cf2 Espina}}} \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 156     \{\par
157         Actor espinita=super.getOneIntersectingObject({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAT" }{}}{\fldrslt {\cs37\ul\cf2 Espina}}}
.class);\par
158 \par
159         World mundo;\par
160         mundo=super.getWorld();\par
161 \par
162         if(espinita != null)\par
163         \{\par
164             contador--;\par
165             if(contador==0)\par
166             \{\par
167                 this.patricio.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEF" }{}}{\fldrslt {\cs37\ul\cf2 eliminaleGlobo}}}
(this);\par
168                 mundo.removeObject(this);\par
169                 Greenfoot.playSound("globo.wav");\par
170             \}\par
171             mundo.removeObject(espinita);\par
172             return true;\par
173         \}\par
174 \par
175         return false; \par
176     \}\par
}
}
{\xe \v mueve\:Globito}
{\xe \v Globito\:mueve}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
int Globito.mueve (int {\i sub}){\f2 [virtual]}}}
\par
{\bkmkstart AAAAAAAADV}
{\bkmkend AAAAAAAADV}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que mueve el globo hacia arriba {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i sub} \cell }{numero de coordenadas en Y que subira el globo \cell }
{\row }
}
}{
Implementa {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEG" }{}}{\fldrslt {\cs37\ul\cf2 ObjetoSube}}}
.}\par
{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 75     \{\par
76         int sube=sub;//cantidad de movimientos que dara hacia arriba\par
77         if(!encuentraObstaculo)\par
78         \{\par
79             if(super.getY()>0)//mientras la posicion del globo en Y sea mayor que 0\par
80             \{\par
81                 sube=(getY()-sube);// sube se iguala al valor de la posicion en Y - los pasos que se quieren dar\par
82                 this.setLocation(getX(),sube);//se pone el globo en la posicion de X y Y deseada\par
83             \}\par
84         \}\par
85         return sube;// se regresa sube que es donde se encuentra la posicion que se elevo el globo\par
86     \}\par
}
}
{\xe \v reiniciaPosicion\:Globito}
{\xe \v Globito\:reiniciaPosicion}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Globito.reiniciaPosicion ()}}
\par
{\bkmkstart AAAAAAAAEA}
{\bkmkend AAAAAAAAEA}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para reinicir la posicion tanto de los globos como de patricio \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 182     \{\par
183         World mundo;\par
184         mundo=super.getWorld();\par
185 \par
186         java.util.List listaPatricio=mundo.getObjects({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABP" }{}}{\fldrslt {\cs37\ul\cf2 Patricio}}}
.class);\par
187         if(!listaPatricio.isEmpty())\par
188         \{\par
189             Object obj= listaPatricio.get(0);\par
190             Actor patricio=(Actor)obj;\par
191             patricio.setLocation(334, 342);\par
192         \}\par
193 \par
194         java.util.List listaGlobo=mundo.getObjects({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
.class);\par
195         if(!listaGlobo.isEmpty())\par
196         \{\par
197 \par
198             Object obj= listaGlobo.get(0);\par
199             Actor globo1=(Actor)obj;\par
200             globo1.setLocation(366, 289);\par
201             (({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADS" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
)globo1).contador--;\par
202             if((({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
)globo1).contador==0)\par
203             \{\par
204                 this.patricio.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEF" }{}}{\fldrslt {\cs37\ul\cf2 eliminaleGlobo}}}
(({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
)globo1);\par
205                 mundo.removeObject(globo1);\par
206                 Greenfoot.playSound("globo.wav");\par
207             \}\par
208 \par
209             if(listaGlobo.size()==2)\par
210             \{\par
211                 Object obj1= listaGlobo.get(1);\par
212                 Actor globo2=(Actor)obj1;\par
213                 globo2.setLocation(314, 289);\par
214                 (({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADS" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
)globo2).contador--;\par
215                 if((({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
)globo2).contador==0)\par
216                 \{\par
217                     this.patricio.eliminaleGlobo(({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
)globo2);\par
218                     mundo.removeObject(globo2);\par
219                     Greenfoot.playSound("globo.wav");\par
220                 \}\par
221             \}\par
222         \}\par
223     \}\par
}
}
{\xe \v seEncuentraGlobo\:Globito}
{\xe \v Globito\:seEncuentraGlobo}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
boolean Globito.seEncuentraGlobo ()}}
\par
{\bkmkstart AAAAAAAADW}
{\bkmkend AAAAAAAADW}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que detecta si el globo encontro a un portador \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid true si alguna Caja toca al globo \par
false si no es tocado por alguna Caja \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 94     \{\par
95         Actor caja=super.getOneIntersectingObject({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAP" }{}}{\fldrslt {\cs37\ul\cf2 Cajas}}}
.class);\par
96 \par
97         if(caja != null)\par
98             encuentraObstaculo=true;\par
99         else\par
100             encuentraObstaculo=false;\par
101 \par
102         return encuentraObstaculo;\par
103     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAW" }{}}{\fldrslt {\cs37\ul\cf2 Globito.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Help\par \pard\plain 
{\tc\tcl2 \v Help}
{\xe \v Help}
{\bkmkstart AAAAAAAAAZ}
{\bkmkend AAAAAAAAAZ}
Diagrama de herencias de Help{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_help.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEH" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACI" }{}}{\fldrslt {\cs37\ul\cf2 funciona}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAZ" }{}}{\fldrslt {\cs37\ul\cf2 Help}}} Clase que representa al Boton para ir a la Ayuda del juego.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Help}
{\xe \v Help\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Help.act ()}}
\par
{\bkmkstart AAAAAAAAEH}
{\bkmkend AAAAAAAAEH}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo act hereda el act de la super clase \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{\par
16         super.act();\par
17     \}    \par
}
}
{\xe \v funciona\:Help}
{\xe \v Help\:funciona}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Help.funciona (){\f2 [virtual]}}}
\par
{\bkmkstart AAAAAAAACI}
{\bkmkend AAAAAAAACI}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo pata hacer que al darle clic se elimine lo que esta en el mundo y se cambie por la imagen de la ayuda \par
}{
Implementa {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACG" }{}}{\fldrslt {\cs37\ul\cf2 Button}}}
.}\par
{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 24     \{\par
25         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}
 world;\par
26         world=({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}
)super.getWorld();\par
27         world.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADG" }{}}{\fldrslt {\cs37\ul\cf2 remove}}}
();\par
28         world.setBackground("ayuda.png");\par
29         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABJ" }{}}{\fldrslt {\cs37\ul\cf2 Next}}}
 b= new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABJ" }{}}{\fldrslt {\cs37\ul\cf2 Next}}}
();\par
30         world.addObject(b,world.getWidth()/2+200,world.getHeight()/2+125);\par
31         \par
32     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAY" }{}}{\fldrslt {\cs37\ul\cf2 Help.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Letrero\par \pard\plain 
{\tc\tcl2 \v Letrero}
{\xe \v Letrero}
{\bkmkstart AAAAAAAABB}
{\bkmkend AAAAAAAABB}
Diagrama de herencias de Letrero{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_letrero.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEI" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
 (String unaCadena)\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
String {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADP" }{}}{\fldrslt {\cs37\ul\cf2 muestraLetrero}}}
 (String unaCadena)\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}} Clase que sirve para mostrar el Score y las Vidas del jugador en el Mundo.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n del constructor y destructor\par
\pard\plain 
{\xe \v Letrero\:Letrero}
{\xe \v Letrero\:Letrero}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
Letrero.Letrero (String {\i unaCadena})}}
\par
{\bkmkstart AAAAAAAAEI}
{\bkmkend AAAAAAAAEI}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Constructor de la clase {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}} {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i unaCadena} \cell }{recibe una cadea que sera asignada a la variable unMensaje. \cell }
{\row }
}
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 18     \{\par
19         unMensaje=unaCadena;\par
20         super.setImage(new GreenfootImage(""+unMensaje,25,java.awt.Color.WHITE,null));\par
21     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v muestraLetrero\:Letrero}
{\xe \v Letrero\:muestraLetrero}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
String Letrero.muestraLetrero (String {\i unaCadena})}}
\par
{\bkmkstart AAAAAAAADP}
{\bkmkend AAAAAAAADP}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que muestra al {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}} {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i unaCadena} \cell }{recibe una cadena y se asigna a unMensaje que es una variable de instancia \cell }
{\row }
}
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid unMensaje regresa la cadena que se asigno \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 29     \{\par
30         unMensaje=unaCadena;\par
31         super.setImage(new GreenfootImage(""+unMensaje,25,java.awt.Color.WHITE,null));\par
32         return unMensaje;\par
33     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABA" }{}}{\fldrslt {\cs37\ul\cf2 Letrero.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase MaderaPuas\par \pard\plain 
{\tc\tcl2 \v MaderaPuas}
{\xe \v MaderaPuas}
{\bkmkstart AAAAAAAABD}
{\bkmkend AAAAAAAABD}
Diagrama de herencias de MaderaPuas{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_madera_puas.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEJ" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABD" }{}}{\fldrslt {\cs37\ul\cf2 MaderaPuas}}} Clase que representa a la Madera que tiene Puas.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:MaderaPuas}
{\xe \v MaderaPuas\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void MaderaPuas.act ()}}
\par
{\bkmkstart AAAAAAAAEJ}
{\bkmkend AAAAAAAAEJ}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo de actua se manda llamar al actua de maderota (se utiliza herencia) \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{\par
16         super.act();\par
17     \}   \par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABC" }{}}{\fldrslt {\cs37\ul\cf2 MaderaPuas.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Maderita\par \pard\plain 
{\tc\tcl2 \v Maderita}
{\xe \v Maderita}
{\bkmkstart AAAAAAAABF}
{\bkmkend AAAAAAAABF}
Diagrama de herencias de Maderita{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_maderita.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEK" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABF" }{}}{\fldrslt {\cs37\ul\cf2 Maderita}}} Clase que representa a la Madera mas peque\'F1a del juego.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Maderita}
{\xe \v Maderita\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Maderita.act ()}}
\par
{\bkmkstart AAAAAAAAEK}
{\bkmkend AAAAAAAAEK}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo de act, manda llamar al act de la super clase, se usa herencia \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{\par
16         super.act();\par
17     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABE" }{}}{\fldrslt {\cs37\ul\cf2 Maderita.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Maderota\par \pard\plain 
{\tc\tcl2 \v Maderota}
{\xe \v Maderota}
{\bkmkstart AAAAAAAABH}
{\bkmkend AAAAAAAABH}
Diagrama de herencias de Maderota{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_maderota.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEL" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
int {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEM" }{}}{\fldrslt {\cs37\ul\cf2 maderaCae}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
boolean {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEN" }{}}{\fldrslt {\cs37\ul\cf2 meEncontreUnaCaja}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
boolean {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEO" }{}}{\fldrslt {\cs37\ul\cf2 yaNoEstaCaja}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEP" }{}}{\fldrslt {\cs37\ul\cf2 rotaMadera}}}
 ({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABR" }{}}{\fldrslt {\cs37\ul\cf2 Piedrita}}}
 p)\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEQ" }{}}{\fldrslt {\cs37\ul\cf2 piedritaMeCayoEncima}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAER" }{}}{\fldrslt {\cs37\ul\cf2 rotaMueveObstaculos}}}
 (java.util.List obstaculos, int angulo)\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAES" }{}}{\fldrslt {\cs37\ul\cf2 rotaMueveObstaculosInclinados}}}
 (java.util.List obstaculos, int anguloanterior, int angulonew, int movx)\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAET" }{}}{\fldrslt {\cs37\ul\cf2 rotaMaderaInclinada}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABH" }{}}{\fldrslt {\cs37\ul\cf2 Maderota}}} Clase que representa a la Madera m\'E1s grande que tenemos en el mundo.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Maderota}
{\xe \v Maderota\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Maderota.act ()}}
\par
{\bkmkstart AAAAAAAAEL}
{\bkmkend AAAAAAAAEL}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo de actua, se checa si a la madera lo tocaron con el raton, si es asi se elimina, y checa si le cayo una piedra en cima. \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 20     \{\par
21         World mundo;\par
22         mundo=super.getWorld();\par
23         if(!{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEU" }{}}{\fldrslt {\cs37\ul\cf2 meTocoUnRaton}}}
())    \par
24         \{\par
25             if(band)\par
26             \{\par
27                 {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEQ" }{}}{\fldrslt {\cs37\ul\cf2 piedritaMeCayoEncima}}}
();\par
28             \}\par
29 \par
30             if({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEN" }{}}{\fldrslt {\cs37\ul\cf2 meEncontreUnaCaja}}}
())\par
31                 meEncontreCaja=true;\par
32 \par
33             if({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEO" }{}}{\fldrslt {\cs37\ul\cf2 yaNoEstaCaja}}}
())\par
34                 yaNoEncontreCaja=true; \par
35 \par
36             if({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEM" }{}}{\fldrslt {\cs37\ul\cf2 maderaCae}}}
()==(400-1))\par
37             \{\par
38                 mundo.removeObject(this); \par
39                 meEncontreCaja=true;\par
40             \}\par
41         \}\par
42     \}   \par
}
}
{\xe \v maderaCae\:Maderota}
{\xe \v Maderota\:maderaCae}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
int Maderota.maderaCae ()}}
\par
{\bkmkstart AAAAAAAAEM}
{\bkmkend AAAAAAAAEM}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para hacer que la madera caiga siempre y cuando no se encuentre con uan caja \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid cantidad variable que guarda la posicion en Y \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 49     \{  \par
50         int posicionY;\par
51         int baja=1,cantidad=0;\par
52         if(!meEncontreCaja || !yaNoEncontreCaja)\par
53         \{   \par
54             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAET" }{}}{\fldrslt {\cs37\ul\cf2 rotaMaderaInclinada}}}
();\par
55             if(getY()>=0)\par
56             \{\par
57                 cantidad=(getY()+baja);\par
58                 setLocation(getX(),cantidad);\par
59             \}\par
60         \}\par
61         meEncontreCaja=false;\par
62         return cantidad;\par
63     \}\par
}
}
{\xe \v meEncontreUnaCaja\:Maderota}
{\xe \v Maderota\:meEncontreUnaCaja}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
boolean Maderota.meEncontreUnaCaja ()}}
\par
{\bkmkstart AAAAAAAAEN}
{\bkmkend AAAAAAAAEN}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para checar si la madera al caer encontro una caja \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid meEncontreCaja regresa la variable conteniendo true o false dependiendo si encontro o no una caja \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 70     \{\par
71         Actor caja=super.getOneIntersectingObject({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAP" }{}}{\fldrslt {\cs37\ul\cf2 Cajas}}}
.class);\par
72 \par
73         if(caja!=null)\par
74             meEncontreCaja=true;\par
75         else\par
76             meEncontreCaja=false;\par
77         return meEncontreCaja;\par
78 \par
79     \}\par
}
}
{\xe \v piedritaMeCayoEncima\:Maderota}
{\xe \v Maderota\:piedritaMeCayoEncima}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Maderota.piedritaMeCayoEncima ()}}
\par
{\bkmkstart AAAAAAAAEQ}
{\bkmkend AAAAAAAAEQ}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo que checa si una piedra le cayo en cima a la madera, si es asi se manda llamar al metodo de rotaMadera para hacer girar a la madera. \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 139     \{\par
140         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABR" }{}}{\fldrslt {\cs37\ul\cf2 Piedrita}}}
 piedra=({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABR" }{}}{\fldrslt {\cs37\ul\cf2 Piedrita}}}
)super.getOneIntersectingObject({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABR" }{}}{\fldrslt {\cs37\ul\cf2 Piedrita}}}
.class);\par
141         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAN" }{}}{\fldrslt {\cs37\ul\cf2 Caja2}}}
 caja = ({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAN" }{}}{\fldrslt {\cs37\ul\cf2 Caja2}}}
)super.getOneIntersectingObject({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAN" }{}}{\fldrslt {\cs37\ul\cf2 Caja2}}}
.class);\par
142         if(piedra!=null&& caja==null)\par
143             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEP" }{}}{\fldrslt {\cs37\ul\cf2 rotaMadera}}}
(piedra);\par
144     \}\par
}
}
{\xe \v rotaMadera\:Maderota}
{\xe \v Maderota\:rotaMadera}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Maderota.rotaMadera ({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABR" }{}}{\fldrslt {\cs37\ul\cf2 Piedrita}}}
 {\i p})}}
\par
{\bkmkstart AAAAAAAAEP}
{\bkmkend AAAAAAAAEP}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para hacer que gire la madera 90 grados, dependiendo en que posici\'F3n cayo la piedra, si cayo en el lado izquierdo del centro de la madera, esta rota a menos -90 grados y viceversa, si la piedra cae hacia el otro extremo esta rotara 90 grados. Al rotar la madera, los objetos que esten encima de ella tmb lo haran y se posicionaran de acuerdo a la madera.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i p} \cell }{Identificador de a piedra que toco a la madera. \cell }
{\row }
}
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 107     \{\par
108         int angulo=0;\par
109         java.util.List listaObs;\par
110         if(p.getX()<getX())\par
111         \{\par
112             angulo=-90;\par
113             listaObs={\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEV" }{}}{\fldrslt {\cs37\ul\cf2 seEncuetraObstaculo}}}
();\par
114             GreenfootImage ima= getImage();\par
115             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAER" }{}}{\fldrslt {\cs37\ul\cf2 rotaMueveObstaculos}}}
(listaObs,angulo);\par
116             setLocation(getX()-(ima.getWidth()/2),getY()-10);\par
117             this.setRotation(angulo);\par
118 \par
119             band=false;\par
120         \}\par
121         else\par
122         \{\par
123             angulo=90;\par
124             listaObs={\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEV" }{}}{\fldrslt {\cs37\ul\cf2 seEncuetraObstaculo}}}
();\par
125             GreenfootImage ima= getImage();\par
126             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAER" }{}}{\fldrslt {\cs37\ul\cf2 rotaMueveObstaculos}}}
(listaObs,angulo);\par
127             setLocation(getX()+(ima.getWidth()/2),getY()-10);\par
128             this.setRotation(angulo);\par
129 \par
130             band=false;\par
131         \}\par
132     \}\par
}
}
{\xe \v rotaMaderaInclinada\:Maderota}
{\xe \v Maderota\:rotaMaderaInclinada}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Maderota.rotaMaderaInclinada ()}}
\par
{\bkmkstart AAAAAAAAET}
{\bkmkend AAAAAAAAET}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para hacer que la madera se rote dependiendo del angulo en que se encuentre \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 216     \{\par
217         Actor caja=super.getOneIntersectingObject({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAN" }{}}{\fldrslt {\cs37\ul\cf2 Caja2}}}
.class);\par
218         java.util.List listaObs;\par
219         listaObs={\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEV" }{}}{\fldrslt {\cs37\ul\cf2 seEncuetraObstaculo}}}
();\par
220 \par
221         int angulo= this.getRotation();\par
222         if(caja!=null&&!seRoto)\par
223         \{\par
224 \par
225             if(caja.getX()>this.getX())\par
226             \{\par
227                 {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAES" }{}}{\fldrslt {\cs37\ul\cf2 rotaMueveObstaculosInclinados}}}
(listaObs,angulo,360-angulo,-55);\par
228                 this.setLocation(getX()-50,getY());\par
229 \par
230             \}\par
231             else\par
232             \{\par
233                 {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAES" }{}}{\fldrslt {\cs37\ul\cf2 rotaMueveObstaculosInclinados}}}
(listaObs,angulo,360-angulo,55);\par
234                 this.setLocation(getX()+50,getY());\par
235 \par
236             \}\par
237             this.setRotation(360-angulo);\par
238             seRoto=true;\par
239         \}\par
240 \par
241     \}\par
}
}
{\xe \v rotaMueveObstaculos\:Maderota}
{\xe \v Maderota\:rotaMueveObstaculos}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Maderota.rotaMueveObstaculos (java.util.List {\i obstaculos}, int {\i angulo})}}
\par
{\bkmkstart AAAAAAAAER}
{\bkmkend AAAAAAAAER}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo que rota todos los obstaculos que se encuentren sobre la madera {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i obstaculos} \cell }{lista que contiene los obstaculos que se encuentran sobre la madera \cell }
{\row }
\trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i angulo} \cell }{entero que contiene el angulo en el cual los objetos se rotaran con la madera \cell }
{\row }
}
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 152     \{ \par
153         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABN" }{}}{\fldrslt {\cs37\ul\cf2 Obstaculo}}}
 obs;\par
154         GreenfootImage ima= getImage();\par
155         int ini= getX()-(ima.getWidth()/2),fin=getX()+(ima.getWidth()/2);\par
156         int iniY;\par
157         int distancia;\par
158         int diferencia;\par
159         if(obstaculos!=null)\par
160         \{\par
161             if(angulo==-90)\par
162                 for(int i=0; i<obstaculos.size();i++)\par
163                 \{                \par
164                     obs=({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABN" }{}}{\fldrslt {\cs37\ul\cf2 Obstaculo}}}
)obstaculos.get(i);\par
165                     diferencia=getY()-obs.getY();\par
166                     distancia=obs.getX()-ini;\par
167                     iniY=getY()-10+(ima.getWidth()/2);\par
168                     obs.setLocation(ini-diferencia,iniY-distancia);\par
169                     obs.setRotation(angulo);\par
170             \}\par
171             else\par
172                 for(int i=0; i<obstaculos.size();i++)\par
173                 \{                \par
174                     obs=({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABN" }{}}{\fldrslt {\cs37\ul\cf2 Obstaculo}}}
)obstaculos.get(i);\par
175                     diferencia=getY()-obs.getY();\par
176                     distancia=obs.getX()-ini;\par
177                     iniY=getY()-10+(ima.getWidth()/2);\par
178                     obs.setLocation(fin+diferencia,iniY-distancia);\par
179                     obs.setRotation(angulo);\par
180             \}\par
181 \par
182         \}\par
183     \}\par
}
}
{\xe \v rotaMueveObstaculosInclinados\:Maderota}
{\xe \v Maderota\:rotaMueveObstaculosInclinados}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Maderota.rotaMueveObstaculosInclinados (java.util.List {\i obstaculos}, int {\i anguloanterior}, int {\i angulonew}, int {\i movx})}}
\par
{\bkmkstart AAAAAAAAES}
{\bkmkend AAAAAAAAES}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para hacer que al rotar la madera tambien roten los obstaculos que esten encima de el {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i obstaculos} \cell }{lista que contiene los obstaculos que se encuentran sobre la madera \cell }
{\row }
\trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i anguloanterior} \cell }{entero que contiene el angulo en el cual se encontraba la madera \cell }
{\row }
\trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i angulonew} \cell }{entero que contiene el angulo en el cual se movera la madera \cell }
{\row }
\trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i movx} \cell }{entero que dice hacia que posici\'F3n se moveran los obstaculos \cell }
{\row }
}
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 193     \{ \par
194         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABN" }{}}{\fldrslt {\cs37\ul\cf2 Obstaculo}}}
 obs;\par
195         GreenfootImage ima= getImage();\par
196 \par
197         int ini= getX()-(ima.getWidth()/2);\par
198         int iniY;\par
199         int distancia;\par
200         int diferencia;\par
201         if(obstaculos!=null)\par
202         \{\par
203             for(int i=0; i<obstaculos.size();i++)\par
204             \{                \par
205                 obs=({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABN" }{}}{\fldrslt {\cs37\ul\cf2 Obstaculo}}}
)obstaculos.get(i);\par
206                 diferencia=obs.getY()-getY();\par
207                 obs.setLocation(obs.getX()+movx,obs.getY()-diferencia-ima.getHeight());\par
208             \}\par
209         \}\par
210     \}\par
}
}
{\xe \v yaNoEstaCaja\:Maderota}
{\xe \v Maderota\:yaNoEstaCaja}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
boolean Maderota.yaNoEstaCaja ()}}
\par
{\bkmkstart AAAAAAAAEO}
{\bkmkend AAAAAAAAEO}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo que se utiliza para checar si no se encontro una caja y asi posteriormente hacer que caiga la madera nuevamente \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid yaNoEncontreCaja si ya no encontro caja regresa true \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 86     \{\par
87         Actor cajita=super.getOneIntersectingObject({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAL" }{}}{\fldrslt {\cs37\ul\cf2 Caja1}}}
.class);\par
88 \par
89         if(cajita!=null)\par
90             yaNoEncontreCaja=true;\par
91         else\par
92             yaNoEncontreCaja=false;\par
93         return yaNoEncontreCaja;\par
94 \par
95     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABG" }{}}{\fldrslt {\cs37\ul\cf2 Maderota.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Next\par \pard\plain 
{\tc\tcl2 \v Next}
{\xe \v Next}
{\bkmkstart AAAAAAAABJ}
{\bkmkend AAAAAAAABJ}
Diagrama de herencias de Next{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_next.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEW" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACK" }{}}{\fldrslt {\cs37\ul\cf2 funciona}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABJ" }{}}{\fldrslt {\cs37\ul\cf2 Next}}} Clase que representa al Boton para ir a la segunda parte de las opciones de Ayuda.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Next}
{\xe \v Next\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Next.act ()}}
\par
{\bkmkstart AAAAAAAAEW}
{\bkmkend AAAAAAAAEW}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo de actua hereda la clase de act \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{\par
16         super.act();\par
17     \}    \par
}
}
{\xe \v funciona\:Next}
{\xe \v Next\:funciona}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Next.funciona (){\f2 [virtual]}}}
\par
{\bkmkstart AAAAAAAACK}
{\bkmkend AAAAAAAACK}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para hacer que regrese al menu \par
}{
Implementa {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACG" }{}}{\fldrslt {\cs37\ul\cf2 Button}}}
.}\par
{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 23     \{\par
24         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}
 world;\par
25         world=({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}
)super.getWorld();\par
26         world.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADG" }{}}{\fldrslt {\cs37\ul\cf2 remove}}}
();\par
27         world.setBackground("instrucc.png");\par
28         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAB" }{}}{\fldrslt {\cs37\ul\cf2 Back}}}
 b= new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAB" }{}}{\fldrslt {\cs37\ul\cf2 Back}}}
();\par
29         world.addObject(b,world.getWidth()/2+200,world.getHeight()/2+125);\par
30     \}   \par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABI" }{}}{\fldrslt {\cs37\ul\cf2 Next.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase ObjetoSube\par \pard\plain 
{\tc\tcl2 \v ObjetoSube}
{\xe \v ObjetoSube}
{\bkmkstart AAAAAAAABL}
{\bkmkend AAAAAAAABL}
Diagrama de herencias de ObjetoSube{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_objeto_sube.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
abstract int {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEG" }{}}{\fldrslt {\cs37\ul\cf2 mueve}}}
 (int sub)\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
int {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEC" }{}}{\fldrslt {\cs37\ul\cf2 subir}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEX" }{}}{\fldrslt {\cs37\ul\cf2 subir}}}
 (int unDato)\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABL" }{}}{\fldrslt {\cs37\ul\cf2 ObjetoSube}}} Clase Padre de todos los objetos que subiran en el juego: {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABP" }{}}{\fldrslt {\cs37\ul\cf2 Patricio}}} y {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v mueve\:ObjetoSube}
{\xe \v ObjetoSube\:mueve}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
abstract int ObjetoSube.mueve (int {\i sub}){\f2 [pure virtual]}}}
\par
{\bkmkstart AAAAAAAAEG}
{\bkmkend AAAAAAAAEG}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo abstracto que se ultiza de diferente manera en las subclases de globito y patricio para lograr que suban {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i sub} \cell }{variable que nos dice cuando va a subir el objeto que use el m\'E9todo. \cell }
{\row }
}
}{
Implementado en {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADV" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
 y {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEY" }{}}{\fldrslt {\cs37\ul\cf2 Patricio}}}
.}\par
}
{\xe \v subir\:ObjetoSube}
{\xe \v ObjetoSube\:subir}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
int ObjetoSube.subir ()}}
\par
{\bkmkstart AAAAAAAAEC}
{\bkmkend AAAAAAAAEC}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para regresar la variable de instancia subir y asi ser usada en las subclases \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 27     \{\par
28         return {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEC" }{}}{\fldrslt {\cs37\ul\cf2 subir}}}
;\par
29     \}\par
}
}
{\xe \v subir\:ObjetoSube}
{\xe \v ObjetoSube\:subir}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void ObjetoSube.subir (int {\i unDato})}}
\par
{\bkmkstart AAAAAAAAEX}
{\bkmkend AAAAAAAAEX}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo donde se recibe un parametro y se le asigna a la variable subir {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i unDato} \cell }{el metodo recibe un dato que sera asignado a la variable de instancia subir \cell }
{\row }
}
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 36     \{\par
37         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEC" }{}}{\fldrslt {\cs37\ul\cf2 subir}}}
=unDato;\par
38     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABK" }{}}{\fldrslt {\cs37\ul\cf2 ObjetoSube.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Obstaculo\par \pard\plain 
{\tc\tcl2 \v Obstaculo}
{\xe \v Obstaculo}
{\bkmkstart AAAAAAAABN}
{\bkmkend AAAAAAAABN}
Diagrama de herencias de Obstaculo{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_obstaculo.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEZ" }{}}{\fldrslt {\cs37\ul\cf2 Obstaculo}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFA" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
int {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACN" }{}}{\fldrslt {\cs37\ul\cf2 caeObjeto}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
boolean {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFB" }{}}{\fldrslt {\cs37\ul\cf2 seEncuetraObstaculo}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFC" }{}}{\fldrslt {\cs37\ul\cf2 mueveX}}}
 (int dir)\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFD" }{}}{\fldrslt {\cs37\ul\cf2 baja}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABN" }{}}{\fldrslt {\cs37\ul\cf2 Obstaculo}}} Clase padre de todos los Obstaculos en el juego: {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABR" }{}}{\fldrslt {\cs37\ul\cf2 Piedrita}}} y {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}}.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n del constructor y destructor\par
\pard\plain 
{\xe \v Obstaculo\:Obstaculo}
{\xe \v Obstaculo\:Obstaculo}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
Obstaculo.Obstaculo ()}}
\par
{\bkmkstart AAAAAAAAEZ}
{\bkmkend AAAAAAAAEZ}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Constructor de un {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABN" }{}}{\fldrslt {\cs37\ul\cf2 Obstaculo}}} \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 18     \{\par
19         encObstaculo=false;\par
20     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Obstaculo}
{\xe \v Obstaculo\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Obstaculo.act ()}}
\par
{\bkmkstart AAAAAAAAFA}
{\bkmkend AAAAAAAAFA}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo de act \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 26     \{\par
27         World mundo=super.getWorld();\par
28 \par
29         if({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFB" }{}}{\fldrslt {\cs37\ul\cf2 seEncuetraObstaculo}}}
())\par
30             encObstaculo=true;\par
31 \par
32         if({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACN" }{}}{\fldrslt {\cs37\ul\cf2 caeObjeto}}}
()==(400-1))\par
33         \{\par
34             encObstaculo=true;\par
35         \}\par
36     \}    \par
}
}
{\xe \v baja\:Obstaculo}
{\xe \v Obstaculo\:baja}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Obstaculo.baja ()}}
\par
{\bkmkstart AAAAAAAAFD}
{\bkmkend AAAAAAAAFD}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para hacer que bajen los objetos, si llegan hasta la posicion de abajo se eliminan del mundo \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 134     \{\par
135         World mundo=super.getWorld();\par
136         int {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFD" }{}}{\fldrslt {\cs37\ul\cf2 baja}}}
=4,cantidad=0;\par
137 \par
138         cantidad=(getY()+{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFD" }{}}{\fldrslt {\cs37\ul\cf2 baja}}}
);\par
139         setLocation(getX(),cantidad);\par
140 \par
141         if(getY()==(400-1))\par
142             mundo.removeObject(this);\par
143     \}\par
}
}
{\xe \v caeObjeto\:Obstaculo}
{\xe \v Obstaculo\:caeObjeto}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
int Obstaculo.caeObjeto ()}}
\par
{\bkmkstart AAAAAAAACN}
{\bkmkend AAAAAAAACN}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para lograr que los objetos caigan siempre y cuando no se encuentre un obstaculo en el caso de los cactus pueden rotar \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 43     \{\par
44 \par
45         if(!{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFB" }{}}{\fldrslt {\cs37\ul\cf2 seEncuetraObstaculo}}}
())\par
46         \{\par
47             if(getY()>=0)\par
48             \{\par
49                 {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFD" }{}}{\fldrslt {\cs37\ul\cf2 baja}}}
();\par
50             \}\par
51         \}\par
52         else\par
53         \{\par
54             int rotacion;\par
55             rotacion= abajo.getRotation();\par
56             if(rotacion==0|| rotacion==180)\par
57             \{\par
58                 return 0;\par
59             \}\par
60             else\par
61             \{\par
62                 if(rotacion==90||rotacion==270)\par
63                     {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFD" }{}}{\fldrslt {\cs37\ul\cf2 baja}}}
();\par
64                 else\par
65                 \{\par
66                     if(rotacion>=10&& rotacion<= 80)\par
67                     \{\par
68                         if(abajo instanceof {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABH" }{}}{\fldrslt {\cs37\ul\cf2 Maderota}}}
)\par
69                         \{\par
70                             if(!((Maderota)abajo).yaNoEstaCaja())\par
71                                 {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFC" }{}}{\fldrslt {\cs37\ul\cf2 mueveX}}}
(0);\par
72                         \}\par
73                     \}\par
74                     else\par
75                     if(rotacion<=360-10&& rotacion>= 360-80)\par
76                     \{\par
77                         if(abajo instanceof Maderota)\par
78                         \{\par
79                             if(!((Maderota)abajo).yaNoEstaCaja())\par
80                                 {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFC" }{}}{\fldrslt {\cs37\ul\cf2 mueveX}}}
(1);\par
81                         \}\par
82                     \}\par
83                 \}\par
84 \par
85             \}\par
86             abajo=null;\par
87         \}\par
88         encObstaculo=false;\par
89         return 0;\par
90     \}\par
}
}
{\xe \v mueveX\:Obstaculo}
{\xe \v Obstaculo\:mueveX}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Obstaculo.mueveX (int {\i dir})}}
\par
{\bkmkstart AAAAAAAAFC}
{\bkmkend AAAAAAAAFC}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que hacer que un objeto se mueva hacia la izquierda o hacia la derecha {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i dir} \cell }{si se manda un 0 cantidad se igualara a la posicion de x y se movera a la derecha, si recibe un 1 a la posicion de x se le restara 1 asi que se mover a la izquierda \cell }
{\row }
}
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 114     \{\par
115         int mueve=1,cantidad=0; \par
116         switch(dir)\par
117         \{\par
118             case 0:\par
119 \par
120             cantidad=(getX()+mueve);\par
121             break;\par
122 \par
123             case 1:\par
124             cantidad=(getX()-mueve);\par
125             break;\par
126         \}\par
127         setLocation(cantidad,getY());\par
128     \}\par
}
}
{\xe \v seEncuetraObstaculo\:Obstaculo}
{\xe \v Obstaculo\:seEncuetraObstaculo}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
boolean Obstaculo.seEncuetraObstaculo ()}}
\par
{\bkmkstart AAAAAAAAFB}
{\bkmkend AAAAAAAAFB}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que compra si no se encontro un obstaculo y que su rotacion sea diferente de 90 y 270 \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid encObstaculo bandera regresa true para detectar si se encontro un obstaculo \par
encObstaculo bandera regresa false si no se encontro un obstaculo \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 98     \{\par
99         Actor madera=super.getOneIntersectingObject({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABV" }{}}{\fldrslt {\cs37\ul\cf2 Portador}}}
.class);\par
100         if(madera != null&& (madera.getRotation()!=90&&madera.getRotation()!=360-90))\par
101             encObstaculo=true;\par
102         else\par
103             encObstaculo=false;\par
104         abajo=({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABV" }{}}{\fldrslt {\cs37\ul\cf2 Portador}}}
)madera;\par
105         return encObstaculo;\par
106     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABM" }{}}{\fldrslt {\cs37\ul\cf2 Obstaculo.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Patricio\par \pard\plain 
{\tc\tcl2 \v Patricio}
{\xe \v Patricio}
{\bkmkstart AAAAAAAABP}
{\bkmkend AAAAAAAABP}
Diagrama de herencias de Patricio{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_patricio.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFE" }{}}{\fldrslt {\cs37\ul\cf2 Patricio}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFF" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
int {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEY" }{}}{\fldrslt {\cs37\ul\cf2 mueve}}}
 (int sub)\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
int {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFG" }{}}{\fldrslt {\cs37\ul\cf2 caePatricio}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
boolean {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFH" }{}}{\fldrslt {\cs37\ul\cf2 noSeEncuetraGlobo}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAED" }{}}{\fldrslt {\cs37\ul\cf2 detenPatricio}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEE" }{}}{\fldrslt {\cs37\ul\cf2 sigueSubiendoPat}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADR" }{}}{\fldrslt {\cs37\ul\cf2 recibeGlobo}}}
 ({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
 unGlobo, {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
 dosGlobo)\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEF" }{}}{\fldrslt {\cs37\ul\cf2 eliminaleGlobo}}}
 ({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
 globo)\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABP" }{}}{\fldrslt {\cs37\ul\cf2 Patricio}}} Clase encargada de nuestro Jugador.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n del constructor y destructor\par
\pard\plain 
{\xe \v Patricio\:Patricio}
{\xe \v Patricio\:Patricio}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
Patricio.Patricio ()}}
\par
{\bkmkstart AAAAAAAAFE}
{\bkmkend AAAAAAAAFE}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Constructor de la clase {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABP" }{}}{\fldrslt {\cs37\ul\cf2 Patricio}}} \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 18     \{\par
19         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEC" }{}}{\fldrslt {\cs37\ul\cf2 subir}}}
(1);\par
20         globo1=null;\par
21         globo2=null;\par
22     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Patricio}
{\xe \v Patricio\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Patricio.act ()}}
\par
{\bkmkstart AAAAAAAAFF}
{\bkmkend AAAAAAAAFF}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo de actua, mientras patricio encuentre al menos 1 globo se movera hacia arriba de lo contrario caera. \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 29     \{\par
30         if(!{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFH" }{}}{\fldrslt {\cs37\ul\cf2 noSeEncuetraGlobo}}}
())\par
31             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEY" }{}}{\fldrslt {\cs37\ul\cf2 mueve}}}
({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEC" }{}}{\fldrslt {\cs37\ul\cf2 subir}}}
());\par
32         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFG" }{}}{\fldrslt {\cs37\ul\cf2 caePatricio}}}
();\par
33     \}  \par
}
}
{\xe \v caePatricio\:Patricio}
{\xe \v Patricio\:caePatricio}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
int Patricio.caePatricio ()}}
\par
{\bkmkstart AAAAAAAAFG}
{\bkmkend AAAAAAAAFG}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para hacer caer a patricio siempre y cuando ya no se encuentre un globo, y que su posicion en y sea mayor a 0 si se cumple se cambia imagen por una de sorpresa \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid cantidad, regresa la posicion en Y de patricio \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 59     \{\par
60         int posicionY;\par
61         int baja=1,cantidad=0;\par
62 \par
63         if({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFH" }{}}{\fldrslt {\cs37\ul\cf2 noSeEncuetraGlobo}}}
())\par
64         \{     if(getY()>=0)\par
65             \{\par
66                 cantidad=(getY()+baja);\par
67                 this.setImage("sorprendido.png");\par
68                 setLocation(getX(),cantidad);\par
69                 if(getY()==399)\par
70                 \{\par
71                     World mundo = super.getWorld();\par
72                     (({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}
)mundo).reiniciaNivel();\par
73                 \}\par
74             \}\par
75         \}\par
76 \par
77         return cantidad;\par
78     \}\par
}
}
{\xe \v detenPatricio\:Patricio}
{\xe \v Patricio\:detenPatricio}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Patricio.detenPatricio ()}}
\par
{\bkmkstart AAAAAAAAED}
{\bkmkend AAAAAAAAED}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Iguala la variable subir a 0 eso hara que patricio ya no siga subiendo \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 97     \{\par
98         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEC" }{}}{\fldrslt {\cs37\ul\cf2 subir}}}
(0);\par
99     \}\par
}
}
{\xe \v eliminaleGlobo\:Patricio}
{\xe \v Patricio\:eliminaleGlobo}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Patricio.eliminaleGlobo ({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
 {\i globo})}}
\par
{\bkmkstart AAAAAAAAEF}
{\bkmkend AAAAAAAAEF}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para eliminar los globos {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i globo} \cell }{referencia al globo el cual se eliminara \cell }
{\row }
}
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 125     \{\par
126         if(globo==globo1)\par
127         \{\par
128             globo1=null;\par
129         \}\par
130         else\par
131         \{\par
132             if(globo==globo2)\par
133             \{\par
134                 globo2=null;\par
135             \}\par
136         \}\par
137     \}\par
}
}
{\xe \v mueve\:Patricio}
{\xe \v Patricio\:mueve}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
int Patricio.mueve (int {\i sub}){\f2 [virtual]}}}
\par
{\bkmkstart AAAAAAAAEY}
{\bkmkend AAAAAAAAEY}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que logra hacer que el patricio se mueva hacia arriba {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i sub} \cell }{recibe el numero de posiciones que subira patricio \cell }
{\row }
}
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid 0 es un metodo abstracto, en globo se necesitaba que regresara un entero por eso aqui regresamos un 0 para que no afecte en nada \par
}}{
Implementa {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEG" }{}}{\fldrslt {\cs37\ul\cf2 ObjetoSube}}}
.}\par
{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 42     \{\par
43         int sube=sub;//variable de posiciones que se movera patricio\par
44 \par
45         if(super.getY()>0)//mientras la posicion en Y de patricio sea mayor de 0 entra en el if\par
46         \{\par
47             sube=(getY()-sube);// la variable sube se iguala al valor de la posicion en y - los pasos\par
48             this.setLocation(getX(),sube);//se pone el patricio en la posicion en x y y\par
49         \}\par
50         return 0;\par
51     \}\par
}
}
{\xe \v noSeEncuetraGlobo\:Patricio}
{\xe \v Patricio\:noSeEncuetraGlobo}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
boolean Patricio.noSeEncuetraGlobo ()}}
\par
{\bkmkstart AAAAAAAAFH}
{\bkmkend AAAAAAAAFH}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para ver si patricio no se encontro con un globo \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid true regresa un true si no se encontro un globo \par
false regresa un false si se encontro un globo \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 86     \{\par
87         if(globo1 == null&& globo2==null)\par
88             return true;\par
89         else\par
90             return false;   \par
91     \}\par
}
}
{\xe \v recibeGlobo\:Patricio}
{\xe \v Patricio\:recibeGlobo}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Patricio.recibeGlobo ({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
 {\i unGlobo}, {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
 {\i dosGlobo})}}
\par
{\bkmkstart AAAAAAAADR}
{\bkmkend AAAAAAAADR}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para asignar a las variables de instancia los 2 globos que usara patricio {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i unGlobo} \cell }{referencia a un globo \cell }
{\row }
\trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i dosGlobo} \cell }{referencia a un globo \cell }
{\row }
}
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 115     \{\par
116         globo1=unGlobo;\par
117         globo2=dosGlobo;\par
118     \}\par
}
}
{\xe \v sigueSubiendoPat\:Patricio}
{\xe \v Patricio\:sigueSubiendoPat}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Patricio.sigueSubiendoPat ()}}
\par
{\bkmkstart AAAAAAAAEE}
{\bkmkend AAAAAAAAEE}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para iguala la variable subir a 1, eso hara que patricio suba \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 105     \{\par
106         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEC" }{}}{\fldrslt {\cs37\ul\cf2 subir}}}
(1);\par
107     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABO" }{}}{\fldrslt {\cs37\ul\cf2 Patricio.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Piedrita\par \pard\plain 
{\tc\tcl2 \v Piedrita}
{\xe \v Piedrita}
{\bkmkstart AAAAAAAABR}
{\bkmkend AAAAAAAABR}
Diagrama de herencias de Piedrita{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_piedrita.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFI" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
boolean {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFJ" }{}}{\fldrslt {\cs37\ul\cf2 siPiedritaEncuentraCaja}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
boolean {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFK" }{}}{\fldrslt {\cs37\ul\cf2 siPiedritaEncuentraMaderita}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
boolean {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFL" }{}}{\fldrslt {\cs37\ul\cf2 espinitaMePego}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABR" }{}}{\fldrslt {\cs37\ul\cf2 Piedrita}}} Clase que representa a la Piedra.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Piedrita}
{\xe \v Piedrita\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Piedrita.act ()}}
\par
{\bkmkstart AAAAAAAAFI}
{\bkmkend AAAAAAAAFI}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metdo de actua \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 17     \{\par
18         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFL" }{}}{\fldrslt {\cs37\ul\cf2 espinitaMePego}}}
();\par
19 \par
20         if(!{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFJ" }{}}{\fldrslt {\cs37\ul\cf2 siPiedritaEncuentraCaja}}}
()&&!{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFK" }{}}{\fldrslt {\cs37\ul\cf2 siPiedritaEncuentraMaderita}}}
())\par
21             this.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACN" }{}}{\fldrslt {\cs37\ul\cf2 caeObjeto}}}
();\par
22     \}    \par
}
}
{\xe \v espinitaMePego\:Piedrita}
{\xe \v Piedrita\:espinitaMePego}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
boolean Piedrita.espinitaMePego ()}}
\par
{\bkmkstart AAAAAAAAFL}
{\bkmkend AAAAAAAAFL}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que checa si a la piedra le pega una espina si es asi se elimina la espina \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid true cuando la piedra encuentra una espina y se elimina \par
false cuando no se encontro nada \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 60     \{\par
61         Actor espina=super.getOneIntersectingObject({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAT" }{}}{\fldrslt {\cs37\ul\cf2 Espina}}}
.class);\par
62         World mundo;\par
63         mundo=super.getWorld();\par
64         if(espina != null)\par
65         \{\par
66             mundo.removeObject(espina);\par
67             return true;\par
68         \}\par
69         return false;\par
70     \}\par
}
}
{\xe \v siPiedritaEncuentraCaja\:Piedrita}
{\xe \v Piedrita\:siPiedritaEncuentraCaja}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
boolean Piedrita.siPiedritaEncuentraCaja ()}}
\par
{\bkmkstart AAAAAAAAFJ}
{\bkmkend AAAAAAAAFJ}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para hacer que cuando la piedrita vaya callendo y se tope con una caja de madera se detenga y deje de caer. \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 29     \{\par
30         Actor caja=super.getOneIntersectingObject({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAP" }{}}{\fldrslt {\cs37\ul\cf2 Cajas}}}
.class);    \par
31 \par
32         if(caja!=null)\par
33             seEncuentraCaja=true;\par
34         else\par
35             seEncuentraCaja=false;\par
36         return seEncuentraCaja;\par
37     \}\par
}
}
{\xe \v siPiedritaEncuentraMaderita\:Piedrita}
{\xe \v Piedrita\:siPiedritaEncuentraMaderita}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
boolean Piedrita.siPiedritaEncuentraMaderita ()}}
\par
{\bkmkstart AAAAAAAAFK}
{\bkmkend AAAAAAAAFK}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para detectar si una piedra cayo en una madera \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid true si se encontro una piedra \par
false si no se encontro una piedra encima de la madera \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 45     \{\par
46         Actor maderita=super.getOneIntersectingObject({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABF" }{}}{\fldrslt {\cs37\ul\cf2 Maderita}}}
.class);    \par
47 \par
48         if(maderita!=null)\par
49             return true;\par
50         else\par
51             return false;\par
52     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABQ" }{}}{\fldrslt {\cs37\ul\cf2 Piedrita.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Play\par \pard\plain 
{\tc\tcl2 \v Play}
{\xe \v Play}
{\bkmkstart AAAAAAAABT}
{\bkmkend AAAAAAAABT}
Diagrama de herencias de Play{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_play.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFM" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACL" }{}}{\fldrslt {\cs37\ul\cf2 funciona}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABT" }{}}{\fldrslt {\cs37\ul\cf2 Play}}} Clase que representa al Boton para ir al primer Nivel del juego.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Play}
{\xe \v Play\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Play.act ()}}
\par
{\bkmkstart AAAAAAAAFM}
{\bkmkend AAAAAAAAFM}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo de act hereda el act de la super clase \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 17     \{\par
18         super.act();\par
19     \}    \par
}
}
{\xe \v funciona\:Play}
{\xe \v Play\:funciona}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Play.funciona (){\f2 [virtual]}}}
\par
{\bkmkstart AAAAAAAACL}
{\bkmkend AAAAAAAACL}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo abstracto, todas las subclases lo tienen \par
}{
Implementa {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACG" }{}}{\fldrslt {\cs37\ul\cf2 Button}}}
.}\par
{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 22     \{\par
23         (({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}
)this.getWorld()).cambiaJuego();\par
24     \} \par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABS" }{}}{\fldrslt {\cs37\ul\cf2 Play.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Portador\par \pard\plain 
{\tc\tcl2 \v Portador}
{\xe \v Portador}
{\bkmkstart AAAAAAAABV}
{\bkmkend AAAAAAAABV}
Diagrama de herencias de Portador{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_portador.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFN" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
boolean {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEU" }{}}{\fldrslt {\cs37\ul\cf2 meTocoUnRaton}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
java.util.List {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEV" }{}}{\fldrslt {\cs37\ul\cf2 seEncuetraObstaculo}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABV" }{}}{\fldrslt {\cs37\ul\cf2 Portador}}} Clase encargada de los Objetos que cargaran otros objetos encima de ellos.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Portador}
{\xe \v Portador\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Portador.act ()}}
\par
{\bkmkstart AAAAAAAAFN}
{\bkmkend AAAAAAAAFN}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para actuar manda llamar al metodo de si me toco un raton \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{\par
16         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAEU" }{}}{\fldrslt {\cs37\ul\cf2 meTocoUnRaton}}}
();\par
17     \}    \par
}
}
{\xe \v meTocoUnRaton\:Portador}
{\xe \v Portador\:meTocoUnRaton}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
boolean Portador.meTocoUnRaton ()}}
\par
{\bkmkstart AAAAAAAAEU}
{\bkmkend AAAAAAAAEU}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para checar si se toco con un mouse \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid true si se todo un objeto con el mouse, si es asi lo remueve \par
false si no es tocado el objeto con el mouse \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 25     \{   \par
26         World mundo;\par
27         mundo=super.getWorld();\par
28 \par
29         if(Greenfoot.mouseClicked(this))\par
30         \{\par
31             mundo.removeObject(this);\par
32             Greenfoot.playSound("pop2.wav");\par
33             return true;\par
34         \}\par
35         return false;\par
36 \par
37     \}\par
}
}
{\xe \v seEncuetraObstaculo\:Portador}
{\xe \v Portador\:seEncuetraObstaculo}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
java.util.List Portador.seEncuetraObstaculo ()}}
\par
{\bkmkstart AAAAAAAAEV}
{\bkmkend AAAAAAAAEV}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
metodo para obtener todos los obtaculos que se encuentran sober el portador \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid listaObtaculos lista que contiene todos los obstaculos que se encuentran sobre un portador \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 44     \{\par
45         java.util.List listaObstaculo=super.getIntersectingObjects({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABN" }{}}{\fldrslt {\cs37\ul\cf2 Obstaculo}}}
.class);\par
46         return listaObstaculo;\par
47 \par
48     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABU" }{}}{\fldrslt {\cs37\ul\cf2 Portador.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Records\par \pard\plain 
{\tc\tcl2 \v Records}
{\xe \v Records}
{\bkmkstart AAAAAAAABX}
{\bkmkend AAAAAAAABX}
Diagrama de herencias de Records{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_records.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFO" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACJ" }{}}{\fldrslt {\cs37\ul\cf2 funciona}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABX" }{}}{\fldrslt {\cs37\ul\cf2 Records}}} Clase que representa al Boton para ir a los {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABX" }{}}{\fldrslt {\cs37\ul\cf2 Records}}} del juego.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Records}
{\xe \v Records\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Records.act ()}}
\par
{\bkmkstart AAAAAAAAFO}
{\bkmkend AAAAAAAAFO}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo de actua, se manda llamar al metodo de act de la super clase \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 15     \{\par
16         super.act();\par
17     \}    \par
}
}
{\xe \v funciona\:Records}
{\xe \v Records\:funciona}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Records.funciona (){\f2 [virtual]}}}
\par
{\bkmkstart AAAAAAAACJ}
{\bkmkend AAAAAAAACJ}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que al ser llamado remueve los objetos del mundo y despues se manda llamar al metodo para que puedan funcionar los records \par
}{
Implementa {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACG" }{}}{\fldrslt {\cs37\ul\cf2 Button}}}
.}\par
{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 24     \{\par
25         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}
 world;\par
26         world=({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}
)super.getWorld();\par
27         world.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADG" }{}}{\fldrslt {\cs37\ul\cf2 remove}}}
();\par
28 \par
29         world.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADL" }{}}{\fldrslt {\cs37\ul\cf2 GameRecords}}}
();\par
30         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAB" }{}}{\fldrslt {\cs37\ul\cf2 Back}}}
 b= new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAB" }{}}{\fldrslt {\cs37\ul\cf2 Back}}}
();\par
31         world.addObject(b,world.getWidth()/2+200,world.getHeight()/2+125);\par
32     \}    \par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABW" }{}}{\fldrslt {\cs37\ul\cf2 Records.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase RecordUser\par \pard\plain 
{\tc\tcl2 \v RecordUser}
{\xe \v RecordUser}
{\bkmkstart AAAAAAAABZ}
{\bkmkend AAAAAAAABZ}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFP" }{}}{\fldrslt {\cs37\ul\cf2 RecordUser}}}
 (String name, int score)\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADO" }{}}{\fldrslt {\cs37\ul\cf2 addToWorld}}}
 (int Y, World mundo)\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABZ" }{}}{\fldrslt {\cs37\ul\cf2 RecordUser}}} Clase que representa a los Usuarios que juegan, checando su Nombre y su Record.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n del constructor y destructor\par
\pard\plain 
{\xe \v RecordUser\:RecordUser}
{\xe \v RecordUser\:RecordUser}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
RecordUser.RecordUser (String {\i name}, int {\i score})}}
\par
{\bkmkstart AAAAAAAAFP}
{\bkmkend AAAAAAAAFP}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Constructor de {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABZ" }{}}{\fldrslt {\cs37\ul\cf2 RecordUser}}}, recibe el nombre del usuario, y el record que hizo en el juego {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i name} \cell }{recibe el nombre del jugador \cell }
{\row }
\trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i score} \cell }{recibe el record hecho en el juego \cell }
{\row }
}
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 20     \{\par
21         nombre=new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
(name);\par
22         String cad=""+score;\par
23         puntos=new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
(cad);\par
24     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v addToWorld\:RecordUser}
{\xe \v RecordUser\:addToWorld}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void RecordUser.addToWorld (int {\i Y}, World {\i mundo})}}
\par
{\bkmkstart AAAAAAAADO}
{\bkmkend AAAAAAAADO}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para agregar este objeto al mundo, recibe la coordenada en y que sera la posicion donde se acomodara y el mundo donde se a\'F1adira {\par
{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Par\'E1metros:\par}
\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid \trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i Y} \cell }{recibe la posicion en Y donde se va a posicionar \cell }
{\row }
\trowd \trgaph108\trleft426\tblind426\trbrdrt\brdrs\brdrw10\brdrcf15 \trbrdrl\brdrs\brdrw10\brdrcf15 \trbrdrb\brdrs\brdrw10\brdrcf15 \trbrdrr\brdrs\brdrw10\brdrcf15 \trbrdrh\brdrs\brdrw10\brdrcf15 \trbrdrv\brdrs\brdrw10\brdrcf15 
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx2187
\clvertalt\clbrdrt\brdrs\brdrw10\brdrcf15 \clbrdrl\brdrs\brdrw10\brdrcf15 \clbrdrb\brdrs\brdrw10\brdrcf15 \clbrdrr \brdrs\brdrw10\brdrcf15 \cltxlrtb \cellx8748
\pard \widctlpar\intbl\adjustright
{{\i mundo} \cell }{recibe el mundo donde se mostrara \cell }
{\row }
}
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 33     \{\par
34         mundo.addObject(nombre,110+(nombre.getImage().getWidth()/2),Y);\par
35         mundo.addObject(puntos,420+(puntos.getImage().getWidth()/2),Y);\par
36     \} \par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABY" }{}}{\fldrslt {\cs37\ul\cf2 RecordUser.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase Score2\par \pard\plain 
{\tc\tcl2 \v Score2}
{\xe \v Score2}
{\bkmkstart AAAAAAAACB}
{\bkmkend AAAAAAAACB}
Diagrama de herencias de Score2{
\pard\plain 
\par\pard \qc {\field\flddirty {\*\fldinst INCLUDEPICTURE "class_score2.png" \\d \\*MERGEFORMAT}{\fldrslt IMAGE}}\par
}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFQ" }{}}{\fldrslt {\cs37\ul\cf2 Score2}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFR" }{}}{\fldrslt {\cs37\ul\cf2 act}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADQ" }{}}{\fldrslt {\cs37\ul\cf2 muestraPuntaje}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFS" }{}}{\fldrslt {\cs37\ul\cf2 decrementaPuntaje}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
int {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADN" }{}}{\fldrslt {\cs37\ul\cf2 damePuntaje}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
boolean {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFT" }{}}{\fldrslt {\cs37\ul\cf2 puntajeLlegoCero}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACB" }{}}{\fldrslt {\cs37\ul\cf2 Score2}}} Clase que representa al Record de cada nivel, que se disminuye mientras corre el tiempo.\par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Montes Alonso Irli Natali \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Programacion Orientada a Objetos \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n del constructor y destructor\par
\pard\plain 
{\xe \v Score2\:Score2}
{\xe \v Score2\:Score2}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
Score2.Score2 ()}}
\par
{\bkmkstart AAAAAAAAFQ}
{\bkmkend AAAAAAAAFQ}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Constructor de la clase {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACB" }{}}{\fldrslt {\cs37\ul\cf2 Score2}}} \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 21     \{\par
22         bandEmpieza= true;\par
23         time= new {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACD" }{}}{\fldrslt {\cs37\ul\cf2 SimpleTimer}}}
();\par
24         puntaje=1000;\par
25     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v act\:Score2}
{\xe \v Score2\:act}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Score2.act ()}}
\par
{\bkmkstart AAAAAAAAFR}
{\bkmkend AAAAAAAAFR}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo de actua donde se usa parte del codigo de la clase de {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACD" }{}}{\fldrslt {\cs37\ul\cf2 SimpleTimer}}} \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 31     \{\par
32         if(bandEmpieza)\par
33         \{\par
34             time.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFU" }{}}{\fldrslt {\cs37\ul\cf2 mark}}}
();\par
35             tiempo=time.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFV" }{}}{\fldrslt {\cs37\ul\cf2 millisElapsed}}}
();\par
36             bandEmpieza=false;\par
37         \}\par
38 \par
39         if(time.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFV" }{}}{\fldrslt {\cs37\ul\cf2 millisElapsed}}}
()>=100)\par
40         \{\par
41             time.{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFU" }{}}{\fldrslt {\cs37\ul\cf2 mark}}}
();\par
42             {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFS" }{}}{\fldrslt {\cs37\ul\cf2 decrementaPuntaje}}}
();\par
43 \par
44         \}\par
45         {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAADQ" }{}}{\fldrslt {\cs37\ul\cf2 muestraPuntaje}}}
();\par
46     \}    \par
}
}
{\xe \v damePuntaje\:Score2}
{\xe \v Score2\:damePuntaje}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
int Score2.damePuntaje ()}}
\par
{\bkmkstart AAAAAAAADN}
{\bkmkend AAAAAAAADN}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que regresa el puntaje del juego \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid puntaje regresa el valor del puntaje \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 78     \{\par
79         return puntaje;\par
80     \}\par
}
}
{\xe \v decrementaPuntaje\:Score2}
{\xe \v Score2\:decrementaPuntaje}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Score2.decrementaPuntaje ()}}
\par
{\bkmkstart AAAAAAAAFS}
{\bkmkend AAAAAAAAFS}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo para decrementar en una unidad al puntaje. \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 69     \{\par
70         puntaje-=1;\par
71     \}\par
}
}
{\xe \v muestraPuntaje\:Score2}
{\xe \v Score2\:muestraPuntaje}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void Score2.muestraPuntaje ()}}
\par
{\bkmkstart AAAAAAAADQ}
{\bkmkend AAAAAAAADQ}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que manda un mensaje para mostrar en el mundo puntaje y el valor que contiene tambien se manda llamar a reinicia nivel para asi decrementar una vida cuando el puntaje sea 0 \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 54     \{\par
55         World mundo = super.getWorld();\par
56 \par
57         unMensaje="Puntaje: "+puntaje;\par
58         super.setImage(new GreenfootImage(""+unMensaje,25,java.awt.Color.WHITE,null));\par
59         if({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFT" }{}}{\fldrslt {\cs37\ul\cf2 puntajeLlegoCero}}}
())\par
60         \{\par
61             (({\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}
)mundo).reiniciaNivel();\par
62         \}\par
63     \}\par
}
}
{\xe \v puntajeLlegoCero\:Score2}
{\xe \v Score2\:puntajeLlegoCero}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
boolean Score2.puntajeLlegoCero ()}}
\par
{\bkmkstart AAAAAAAAFT}
{\bkmkend AAAAAAAAFT}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Metodo que chesa si el puntaje llego a 0 para posteriormente hacer que se decremente una vida \par
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Devuelve:\par}\pard\plain \s62\li720\widctlpar\ql\adjustright \fs20\cgrid band es una variable temporal para checar si es true que el puntaje llego a 0 o es false. \par
}}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 87     \{\par
88         boolean band=true;\par
89         if(puntaje<=0)\par
90             band =true;\par
91         else\par
92             band=false;\par
93         return band;\par
94 \par
95     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACA" }{}}{\fldrslt {\cs37\ul\cf2 Score2.java}}}
\par
}\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia de la Clase SimpleTimer\par \pard\plain 
{\tc\tcl2 \v SimpleTimer}
{\xe \v SimpleTimer}
{\bkmkstart AAAAAAAACD}
{\bkmkend AAAAAAAACD}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
M\'E9todos p\'FAblicos\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
void {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFU" }{}}{\fldrslt {\cs37\ul\cf2 mark}}}
 ()\par
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
int {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFV" }{}}{\fldrslt {\cs37\ul\cf2 millisElapsed}}}
 ()\par
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Descripci\'F3n detallada\par
\pard\plain 
{
\pard\plain \s17\sa60\sb30\widctlpar\qj \fs22\cgrid {\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
A simple timer class that allows you to keep track of how much time has passed between events.\par
You use this class by creating a timer as a member field in your actor (or whatever): {
\par
\pard\plain \s40\li0\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid \par}
{
\par
\pard\plain \s40\li0\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid private {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACD" }{}}{\fldrslt {\cs37\ul\cf2 SimpleTimer}}} timer = new SimpleTimer();
\par}
Then when you want to start the timer (for example, when a shot is fired), you call the {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFU" }{}}{\fldrslt {\cs37\ul\cf2 mark()}}} method:\par
{
\par
\pard\plain \s40\li0\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid \par}
{
\par
\pard\plain \s40\li0\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid timer.mark();
\par}
Thereafter, you can use the {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFV" }{}}{\fldrslt {\cs37\ul\cf2 millisElapsed()}}} method to find out how long it's been since {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFU" }{}}{\fldrslt {\cs37\ul\cf2 mark()}}} was called (in milliseconds, i.e. thousandths of a second). So if you want to only allow the player to fire a shot every second, you could write:\par
{
\par
\pard\plain \s40\li0\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid \par}
{
\par
\pard\plain \s40\li0\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid if (timer.millisElapsed() > 1000 && Greenfoot.isKeyDown("space"))
\{
    // Code here for firing a new shot
    timer.mark(); // Reset the timer
\}
\par}
{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Autor:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid Neil Brown \par
}{{\s5\sb90\sa30\keepn\widctlpar\adjustright \b\f1\fs20\cgrid 
Versi\'F3n:\par}\pard\plain \s61\li360\widctlpar\ql\adjustright \fs20\cgrid 1.0 \par
}}}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Documentaci\'F3n de las funciones miembro\par
\pard\plain 
{\xe \v mark\:SimpleTimer}
{\xe \v SimpleTimer\:mark}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
void SimpleTimer.mark ()}}
\par
{\bkmkstart AAAAAAAAFU}
{\bkmkend AAAAAAAAFU}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Marks the current time. You can then in future call {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFV" }{}}{\fldrslt {\cs37\ul\cf2 millisElapsed()}}} to find out the elapsed milliseconds since this {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFU" }{}}{\fldrslt {\cs37\ul\cf2 mark()}}} call was made.\par
A second {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFU" }{}}{\fldrslt {\cs37\ul\cf2 mark()}}} call will reset the mark, and {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFV" }{}}{\fldrslt {\cs37\ul\cf2 millisElapsed()}}} will start increasing from zero again. \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 47     \{\par
48         lastMark = System.currentTimeMillis();\par
49     \}\par
}
}
{\xe \v millisElapsed\:SimpleTimer}
{\xe \v SimpleTimer\:millisElapsed}
\pard\plain \s4\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs20\cgrid {
{\b 
int SimpleTimer.millisElapsed ()}}
\par
{\bkmkstart AAAAAAAAFV}
{\bkmkend AAAAAAAAFV}
{
\pard\plain \s51\li360\sa60\sb30\qj\widctlpar\qj\adjustright \fs20\cgrid 
{\s17\sa60\sb30\widctlpar\qj \fs22\cgrid 
Returns the amount of milliseconds that have elapsed since {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAFU" }{}}{\fldrslt {\cs37\ul\cf2 mark()}}} was last called. This timer runs irrespective of Greenfoot's act() cycle, so if you call it many times during the same Greenfoot frame, you may well get different answers. \par
}{
\pard\plain \s41\li360\widctlpar\adjustright \shading1000\cbpat8 \f2\fs16\cgrid 58     \{\par
59         return (int) (System.currentTimeMillis() - lastMark);\par
60     \}\par
}
}
{\pard\widctlpar\brdrb\brdrs\brdrw5\brsp20 \adjustright \par}
La documentaci\'F3n para esta clase fue generada a partir del siguiente fichero:{\par
\pard\plain \s81\fi-360\li720\widctlpar\jclisttab\tx720{\*\pn \pnlvlbody\ilvl0\ls2\pnrnot0\pndec }\ls2\adjustright \fs20\cgrid 
amigoBurbuja/{\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACC" }{}}{\fldrslt {\cs37\ul\cf2 SimpleTimer.java}}}
\par
}
\pard\plain \sect\sbkpage
\s1\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs36\kerning36\cgrid 
Documentaci\'F3n de archivos{\tc \v Documentaci\'F3n de archivos}
\par \pard\plain 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Back.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Back.java}
{\xe \v amigoBurbuja/Back.java}
{\bkmkstart AAAAAAAAAA}
{\bkmkend AAAAAAAAAA}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAB" }{}}{\fldrslt {\cs37\ul\cf2 Back}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Button.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Button.java}
{\xe \v amigoBurbuja/Button.java}
{\bkmkstart AAAAAAAAAC}
{\bkmkend AAAAAAAAAC}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAD" }{}}{\fldrslt {\cs37\ul\cf2 Button}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Cactus.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Cactus.java}
{\xe \v amigoBurbuja/Cactus.java}
{\bkmkstart AAAAAAAAAE}
{\bkmkend AAAAAAAAAE}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAF" }{}}{\fldrslt {\cs37\ul\cf2 Cactus}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Cactusder.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Cactusder.java}
{\xe \v amigoBurbuja/Cactusder.java}
{\bkmkstart AAAAAAAAAG}
{\bkmkend AAAAAAAAAG}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAH" }{}}{\fldrslt {\cs37\ul\cf2 Cactusder}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Cactusizq.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Cactusizq.java}
{\xe \v amigoBurbuja/Cactusizq.java}
{\bkmkstart AAAAAAAAAI}
{\bkmkend AAAAAAAAAI}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAJ" }{}}{\fldrslt {\cs37\ul\cf2 Cactusizq}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Caja1.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Caja1.java}
{\xe \v amigoBurbuja/Caja1.java}
{\bkmkstart AAAAAAAAAK}
{\bkmkend AAAAAAAAAK}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAL" }{}}{\fldrslt {\cs37\ul\cf2 Caja1}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Caja2.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Caja2.java}
{\xe \v amigoBurbuja/Caja2.java}
{\bkmkstart AAAAAAAAAM}
{\bkmkend AAAAAAAAAM}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAN" }{}}{\fldrslt {\cs37\ul\cf2 Caja2}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Cajas.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Cajas.java}
{\xe \v amigoBurbuja/Cajas.java}
{\bkmkstart AAAAAAAAAO}
{\bkmkend AAAAAAAAAO}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAP" }{}}{\fldrslt {\cs37\ul\cf2 Cajas}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Disparo.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Disparo.java}
{\xe \v amigoBurbuja/Disparo.java}
{\bkmkstart AAAAAAAAAQ}
{\bkmkend AAAAAAAAAQ}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAR" }{}}{\fldrslt {\cs37\ul\cf2 Disparo}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Espina.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Espina.java}
{\xe \v amigoBurbuja/Espina.java}
{\bkmkstart AAAAAAAAAS}
{\bkmkend AAAAAAAAAS}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAT" }{}}{\fldrslt {\cs37\ul\cf2 Espina}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Fondo.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Fondo.java}
{\xe \v amigoBurbuja/Fondo.java}
{\bkmkstart AAAAAAAAAU}
{\bkmkend AAAAAAAAAU}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAV" }{}}{\fldrslt {\cs37\ul\cf2 Fondo}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Globito.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Globito.java}
{\xe \v amigoBurbuja/Globito.java}
{\bkmkstart AAAAAAAAAW}
{\bkmkend AAAAAAAAAW}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAX" }{}}{\fldrslt {\cs37\ul\cf2 Globito}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Help.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Help.java}
{\xe \v amigoBurbuja/Help.java}
{\bkmkstart AAAAAAAAAY}
{\bkmkend AAAAAAAAAY}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAAAZ" }{}}{\fldrslt {\cs37\ul\cf2 Help}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Letrero.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Letrero.java}
{\xe \v amigoBurbuja/Letrero.java}
{\bkmkstart AAAAAAAABA}
{\bkmkend AAAAAAAABA}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABB" }{}}{\fldrslt {\cs37\ul\cf2 Letrero}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/MaderaPuas.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/MaderaPuas.java}
{\xe \v amigoBurbuja/MaderaPuas.java}
{\bkmkstart AAAAAAAABC}
{\bkmkend AAAAAAAABC}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABD" }{}}{\fldrslt {\cs37\ul\cf2 MaderaPuas}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Maderita.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Maderita.java}
{\xe \v amigoBurbuja/Maderita.java}
{\bkmkstart AAAAAAAABE}
{\bkmkend AAAAAAAABE}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABF" }{}}{\fldrslt {\cs37\ul\cf2 Maderita}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Maderota.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Maderota.java}
{\xe \v amigoBurbuja/Maderota.java}
{\bkmkstart AAAAAAAABG}
{\bkmkend AAAAAAAABG}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABH" }{}}{\fldrslt {\cs37\ul\cf2 Maderota}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Next.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Next.java}
{\xe \v amigoBurbuja/Next.java}
{\bkmkstart AAAAAAAABI}
{\bkmkend AAAAAAAABI}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABJ" }{}}{\fldrslt {\cs37\ul\cf2 Next}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/ObjetoSube.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/ObjetoSube.java}
{\xe \v amigoBurbuja/ObjetoSube.java}
{\bkmkstart AAAAAAAABK}
{\bkmkend AAAAAAAABK}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABL" }{}}{\fldrslt {\cs37\ul\cf2 ObjetoSube}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Obstaculo.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Obstaculo.java}
{\xe \v amigoBurbuja/Obstaculo.java}
{\bkmkstart AAAAAAAABM}
{\bkmkend AAAAAAAABM}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABN" }{}}{\fldrslt {\cs37\ul\cf2 Obstaculo}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Patricio.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Patricio.java}
{\xe \v amigoBurbuja/Patricio.java}
{\bkmkstart AAAAAAAABO}
{\bkmkend AAAAAAAABO}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABP" }{}}{\fldrslt {\cs37\ul\cf2 Patricio}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Piedrita.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Piedrita.java}
{\xe \v amigoBurbuja/Piedrita.java}
{\bkmkstart AAAAAAAABQ}
{\bkmkend AAAAAAAABQ}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABR" }{}}{\fldrslt {\cs37\ul\cf2 Piedrita}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Play.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Play.java}
{\xe \v amigoBurbuja/Play.java}
{\bkmkstart AAAAAAAABS}
{\bkmkend AAAAAAAABS}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABT" }{}}{\fldrslt {\cs37\ul\cf2 Play}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Portador.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Portador.java}
{\xe \v amigoBurbuja/Portador.java}
{\bkmkstart AAAAAAAABU}
{\bkmkend AAAAAAAABU}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABV" }{}}{\fldrslt {\cs37\ul\cf2 Portador}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Records.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Records.java}
{\xe \v amigoBurbuja/Records.java}
{\bkmkstart AAAAAAAABW}
{\bkmkend AAAAAAAABW}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABX" }{}}{\fldrslt {\cs37\ul\cf2 Records}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/RecordUser.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/RecordUser.java}
{\xe \v amigoBurbuja/RecordUser.java}
{\bkmkstart AAAAAAAABY}
{\bkmkend AAAAAAAABY}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAABZ" }{}}{\fldrslt {\cs37\ul\cf2 RecordUser}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/Score2.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/Score2.java}
{\xe \v amigoBurbuja/Score2.java}
{\bkmkstart AAAAAAAACA}
{\bkmkend AAAAAAAACA}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACB" }{}}{\fldrslt {\cs37\ul\cf2 Score2}}}
\par
}
\par \pard\plain 

\pard\plain \sect\sbkpage
\s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
\pard\plain \s2\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs28\kerning28\cgrid 
Referencia del Archivo amigoBurbuja/SimpleTimer.java\par \pard\plain 
{\tc\tcl2 \v amigoBurbuja/SimpleTimer.java}
{\xe \v amigoBurbuja/SimpleTimer.java}
{\bkmkstart AAAAAAAACC}
{\bkmkend AAAAAAAACC}
\pard\plain \s3\sb240\sa60\keepn\widctlpar\adjustright \b\f1\cgrid 
Clases\par
\pard\plain 

{
\pard\plain \s80\fi-360\li360\widctlpar\jclisttab\tx360{\*\pn \pnlvlbody\ilvl0\ls1\pnrnot0\pndec }\ls1\adjustright \fs20\cgrid 
class {\field {\*\fldinst { HYPERLINK  \\l "AAAAAAAACD" }{}}{\fldrslt {\cs37\ul\cf2 SimpleTimer}}}
\par
}

\pard\plain \sect\sbkpage
\s1\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs36\kerning36\cgrid 
\s1\sb240\sa60\keepn\widctlpar\adjustright \b\f1\fs36\kerning36\cgrid \'CDndice\par 
\pard\plain 
{\tc \v \'CDndice}
{\field\fldedit {\*\fldinst INDEX \\c2 \\*MERGEFORMAT}{\fldrslt INDEX}}
}